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Gehenna Rising 3 Supported

By [teh]Beherith, DNTS update by The_Yak
Rating:

Size: 16 x 16

PLAY ON THIS MAP


Downloads: 4067
Manual downloads:
http://zero-k.info/content/games/gehenna_rising_3.sd7


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Weaksauce lava, acid-like damage.

No startbox config for 8 players (like v2 had). 12 and 16 should probably be defined as well (because they look naturally supported even though they arent actually that great).

Otherwise looks great.
+0 / -0
Lava is on the weaker side to support chickens, as dragons and queens will spawn in it. On violence the lava was strong enough to sometimes kill the chicken queen on it's own.

I don't see any config above 4-way being fun on this map, but I agree on making them supported anyways.
+0 / -0


6 years ago
What if chickens didn't spawn (or path) in lava?
+1 / -0


4 years ago
Featured.
+0 / -0

4 years ago
Why is this featured? For some reason I get lag spikes every other second here, right from the start of the game.
+0 / -0

3 years ago
Why is this featured? Units path into Lava, since lava is not at 0 height. The ramps are partially vehicle pathable, some random ramps are not vehicle pathable.
+0 / -0

3 years ago
Unfeatured until there is opposition.
+1 / -0


3 years ago
This was never a fun map anyways.
+0 / -0
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