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Can you add something further to unit behavior features?

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6 years ago
Can you add or show me how to edit mines?
The unit behavior is located in the settings, I want my units to behave improperly and have other methods in mobility.
What I'm asking now is how do I perminently make it into a unit's behavior as far as servo movements.
For example

I set point 1 for left and right legs to move in opposite swinging directions but in a style, what I'm asking here is for access to the unit's own AI differences.

Also how they fire at a target, I want my cannons to only fire upwards instead of forward and my vehicles to only reverse.

I have defined here, units reacting improperly to commands, now how do I make the change?
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6 years ago
You can read the Unit States Guide http://zero-k.info/mediawiki/index.php?title=Unit_states to learn how to configure your units.
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6 years ago
USrankOflameo is it that flexible? This was still helpful to me but I want to know how to edit the unit's behavior 100% from scratch from the inside out. Unless that means your units are copyrighted.
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6 years ago
In that case you need to go here https://github.com/ZeroK-RTS/Zero-K and edit the source code and rebuild the engine with the changes.

On copyright, release your code or content changes under a under a compatible free software license or free content license respectively and nobody is going to have a problem. I recommend reading https://www.gnu.org/philosophy/free-sw.html to learn more about free software.
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