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FrostyCove v1.11

By PetTurtle
Rating:

Frozen Wonderland
Size: 10 x 10

PLAY ON THIS MAP


Downloads: 3459
Manual downloads:
http://zero-k.info/content/games/frostycove_v1.11.sd7


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5 years ago
So here's a version that's fixed once and for all.
+2 / -0

5 years ago
Featured.
+0 / -0


4 years ago
USrankPetTurtle how much energy are the trees supposed to have? You set them at 100e in the featuredef but ZK divides this value by 10. I have made features with less than 50e exempt from this multiplier as some ZK maps already have small energy values that are appropriate for ZK. With 100e I don't know what your intention was.

See: https://github.com/ZeroK-RTS/Zero-K/commit/3a0ef8cf167aa4d56716a89e47b74db902c558dc
+0 / -0

4 years ago
I'm not sure, but I recall editing the value and finding that isn't full represented in game, so I changed it until it was reasonable
+0 / -0

4 years ago
It's neigh impossible to kill Fleas hiding in the tree colvols.
+4 / -0
remove map from MM please for being shit

trees have hit boxes preventing units from attacking in...
trees do not in fact have colboxes, letting units hide in the trees...

make pyro for GG
+0 / -0


4 years ago
If we rejected all the maps with broken hitboxes we'd have barely any maps and no new mappers. Tell USrankPetTurtle to fix it.
+1 / -0
4 years ago
They're in the trees!!!
+2 / -0


4 years ago
Springboard gives fantastic control over hitboxes
+0 / -0


4 years ago
NOrankAdminKingstad volunteering to make an updated version of FrostyCove.
+0 / -0


4 years ago
think petturtle already did an update according to springfiles
+0 / -0


4 years ago
hang on, so Petturtle made an updated version with better hitboxes and it hasnt been used? (1.12). Because this one is evil
+0 / -0

4 years ago
https://zero-k.info/Maps/Detail/58903
Springfiles didn't like v1.12
+0 / -0
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