Thanks
the command didnt work - here is the lastest log :
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Yuval\Documents\My Games\Zero-K\"
Using writeable configuration source: "C:\Users\Yuval\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\springsettings.cfg"
LogOutput initialized. Logging to C:\Users\Yuval\Documents\My Games\Zero-K\infolog.txt
============== <Log Sections> ==============
Available:
ArchiveScanner
AutohostInterface
BumpWater
CSMFGroundTextures
CregSerializer
DecalsDrawerGL4
DynWater
FarTextureHandler
Font
GameServer
GroundMoveType
KeyBindings
LuaSocket
Model
Net
Path
Piece
RoamMeshDrawer
Shader
SkyBox
Sound
Texture
VFS
Enabled:
Sound (Notice)
VFS (Info)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
============== </Log Sections> ==============
============== <User Config> ==============
BumpWaterDepthBits = 16
BumpWaterReflection = 0
BumpWaterRefraction = 0
BumpWaterShoreWaves = 0
BumpWaterTexSizeReflection = 64
CamFreeScrollSpeed = 50
CamMode = 1
CamTimeExponent = 4.0
CamTimeFactor = 1.0
CubeTexSizeReflection = 64
CubeTexSizeSpecular = 64
DualScreenMiniMapOnLeft = 1
EdgeMoveDynamic = 0
EdgeMoveWidth = 0.003
FPSFOV = 90
FPSScrollSpeed = 50
FontSize = 18
ForceDisableShaders = 1
Fullscreen = 0
GrassDetail = 0
GroundDecals = 1
GroundDetail = 70
HangTimeout = 30
HardwareCursor = 1
InitialNetworkTimeout = 0
InputTextGeo = 0.26 0.73 0.02 0.028
LODScale = 1.000
LODScaleReflection = 1.000
LODScaleRefraction = 1.000
LODScaleShadow = 1.000
LinkIncomingMaxPacketRate = 512
LinkIncomingPeakBandwidth = 65536
LinkIncomingSustainedBandwidth = 65536
LinkOutgoingBandwidth = 131072
LuaGarbageCollectionMemLoadMult = 100
MSAALevel = 4
MaxParticles = 12000
MaxSounds = 32
MaximumTransmissionUnit = 0
MiddleClickScrollSpeed = -0.0015
MiniMapMarker = 0
MouseDragCircleCommandThreshold = 25
MouseDragScrollThreshold = 0
NetworkLossFactor = 1
OverheadMaxHeightFactor = 1.39999998
OverheadScrollSpeed = 50
ReconnectTimeout = 0
RotOverheadScrollSpeed = 50
RotateLogFiles = 1
ScrollWheelSpeed = -25
Shadows = 0
ShowClock = 0
ShowPlayerInfo = 0
SplashScreenDir = ./MenuLoadscreens
TeamHighlight = 0
TreeRadius = 1000
UnitIconDist = 151
UnitLodDist = 9999
UseDistToGroundForIcons = 1.10000002
UseLuaMemPools = 0
UseNetMessageSmoothingBuffer = 0
UsePBO = 0
VFSCacheArchiveFiles = 0
WindowBorderless = 1
WindowPosX = 0
WindowPosY = 0
XResolutionWindowed = 1280
YResolutionWindowed = 1024
============== </User Config> ==============
============== <User System> ==============
Spring Engine Version: 104.0.1-1544-ge1f249f maintenance
Build Environment: gcc libstdc++ version 20171010
Compiler Version: gcc-5.5.0
Operating System: Windows 10 TBA Insider Update (build 18363)
Hardware Config: Intel(R) Pentium(R) CPU G4400 @ 3.30GHz; 3989MB RAM, 8247MB pagefile
Binary Word Size: 64-bit (native)
Process Clock: std::chrono::high_resolution_clock
Physical CPU Cores: 2
Logical CPU Cores: 2
============== </User System> ==============
[good_fpu_init][STREFLOP_SSE]
SSE 1.0 : 1, SSE 2.0 : 1
SSE 3.0 : 1, SSSE 3.0 : 1
SSE 4.1 : 1, SSE 4.2 : 1
SSE 4.0A: 0, SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@75Hz} current={1280x1024x24bpp@75Hz}
display=1 modes=34 bounds={x=0, y=0, w=1280, h=1024}
[ 5] 1280x800x24bpp@75Hz
[ 9] 1280x720x24bpp@75Hz
[25] 640x400x24bpp@75Hz
[33] 320x200x24bpp@75Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
GL version : 3.0.0 - Build 27.20.100.7989
GL vendor : Intel
GL renderer : Intel(R) HD Graphics 510
GLSL version: 1.30 - Build 27.20.100.7989
GLEW version: 2.1.0
GPU memory : unknown
SDL swap-int: 1
ARB shader support : 0
GLSL shader support : 0
FBO extension support : 1
NVX GPU mem-info support : 0
ATI GPU mem-info support : 0
NPOT-texture support : 1 (1)
S3TC/DXT1 texture support : 1/0
texture query-LOD support : 1 (1)
MSAA frame-buffer support : 0 (1)
24-bit Z-buffer support : 1 (-)
primitive-restart support : 1 (1)
clip-space control support: 0 (1)
seamless cube-map support : 1 (1)
frag-depth layout support : 0 (-)
max. FBO samples : 16
max. texture size : 16384
max. texture anisotropy level: 16.000000
max. vec4 varyings/attributes: 16/16
max. draw-buffers : 8
max. rec. indices/vertices : 1048576/1048576
max. uniform buffer-bindings : 84
max. uniform block-size : 64KB
enable ATI-hacks : 0
compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1280,1024>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Yuval\Documents\My Games\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Yuval\Documents\My Games\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[VFS] [SpringVFS::ReserveArchives<this=00000000468b9a70>]
[VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000468b9a70 (SpringVFS) global=0000000000000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 2
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (15.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (130.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0000000046ad4f50 context=000000004684ecd0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 231ms
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1280, 1024, 0, 0
[f=-000001] Spring.GetViewGeometry, 1280, 1024, 0, 0
[f=-000001] gl.GetViewSizes, 1280, 1024
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua>
[f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration:
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 54366
[f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua>
[f=-000001] [Chobby] spring-launcher doesn't exist.
[f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua>
[f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget: Tutorial Handler <gui_tutorial_handler.lua>
[f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] Low settings preset, 3.0.0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000046bc7b40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] Campaign Data, Loading campaign data
[f=-000001] Campaign Data, Config save file: saveFile1
[f=-000001] Campaign Data, Save data found, loading
[f=-000001] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=-000001] Campaign Data, Save file saveFile1 loaded
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
[f=-000001] Error: [BMP::Load] invalid bitmap "LuaUI/Configs/Clans/A.png" (loaded=0)
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/A.png"!
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1280
[f=-000001] SetSettings Int, YResolutionWindowed, 1024
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, NetworkLossFactor, 1
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=-000001] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=-000001] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Int, MSAALevel, 4
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001] ForceDisableShaders = 1
[f=-000001] Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] [Game]
{
[allyTeam0]
{
numallies = 0;
}
[team1]
{
start_x = 6800;
extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0yOTIwLG5hbWU9InR1cnJldHJpb3QiLHo9NTk5Mix9LFsyXT17ZmFjaW5nPTAseD0zMjU2LG5hbWU9InR1cnJldHJpb3QiLHo9NTgwMCx9LFszXT17ZmFjaW5nPTAseD01NzY4LG5hbWU9InR1cnJldHJpb3QiLHo9MjYwMCx9LFs0XT17ZmFjaW5nPTAseD01OTkyLG5hbWU9InR1cnJldHJpb3QiLHo9MjQyNCx9LFs1XT17ZmFjaW5nPTAseD00ODQwLG5hbWU9InR1cnJldHJpb3QiLHo9NTU3Nix9LFs2XT17ZmFjaW5nPTAseD01MzUyLG5hbWU9InR1cnJldHJpb3QiLHo9NTAwMCx9LFs3XT17ZmFjaW5nPTAseD0yMzYwLG5hbWU9InR1cnJldHJpb3QiLHo9Njg0MCx9LFs4XT17ZmFjaW5nPTAseD01MDk2LG5hbWU9InR1cnJldHJpb3QiLHo9Mzc2OCx9LFs5XT17ZmFjaW5nPTAseD0zODMyLG5hbWU9InR1cnJldHJpb3QiLHo9NTA5Nix9LFsxMF09e2ZhY2luZz0wLHg9NjQ4MCxuYW1lPSJ0dXJyZXRhYWZhciIsej02Mzg0LH0sWzExXT17ZmFjaW5nPTAseD00MjAwLG5hbWU9InR1cnJldGFhbGFzZXIiLHo9NjIwMCx9LFsxMl09e2ZhY2luZz0wLHg9NDY5NixuYW1lPSJ0dXJyZXRhYWxhc2VyIix6PTUwOTYsfSxbMTNdPXtmYWNpbmc9MCx4PTYxODQsbmFtZT0idHVycmV0YWFsYXNlciIsej00MDcyLH0sWzE0XT17ZmFjaW5nPTAseD01MTkyLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9NTEyOCx9LFsxNV09e2ZhY2luZz0wLHg9NjU1MixuYW1lPSJ0dXJyZXRhYWNsb3NlIix6PTYxMzYsfSxbMTZdPXtmYWNpbmc9MCx4PTcxMjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjY5Nix9LFsxN109e2ZhY2luZz0wLHg9NjY5NixuYW1lPSJlbmVyZ3lzb2xhciIsej03MTEyLH0sWzE4XT17ZmFjaW5nPTAseD03MDgwLG5hbWU9ImVuZXJneXNvbGFyIix6PTY0NzIsfSxbMTldPXtmYWNpbmc9MCx4PTY1NjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjkzNix9LFsyMF09e2ZhY2luZz0wLHg9NjQxNixuYW1lPSJ0dXJyZXRsYXNlciIsej02NzM2LH0sWzIxXT17ZmFjaW5nPTAseD02MjU2LG5hbWU9InR1cnJldGxhc2VyIix6PTYzNjgsfSxbMjJdPXtmYWNpbmc9MCx4PTY4MTYsbmFtZT0idHVycmV0bGFzZXIiLHo9NjIyNCx9LFsyM109e2ZhY2luZz0wLHg9NDYwMCxuYW1lPSJzdGF0aWNtZXgiLHo9NzAxNix9LFsyNF09e2ZhY2luZz0wLHg9NDg0MCxuYW1lPSJzdGF0aWNtZXgiLHo9NTI1Nix9LFsyNV09e2ZhY2luZz0wLHg9NTQ0OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDcyOCx9LFsyNl09e2ZhY2luZz0wLHg9Njg4OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDUzNix9LH0=;
rgbcolor = 0 0 0;
extrastartunits_1 = e1sxXT17eD01MDk2LG5hbWU9ImZhY3RvcnlndW5zaGlwIix6PTUzMzYsbWFwTWFya2VyPXtjb2xvcj0icmVkIix0ZXh0PSJHdW5zaGlwIFBsYW50Iix9LGRpZmZpY3VsdHlBdE1vc3Q9MixmYWNpbmc9MCx9LFsyXT17eD02MzEyLG5hbWU9ImZhY3RvcnlndW5zaGlwIix6PTYxNjgsbWFwTWFya2VyPXtjb2xvcj0icmVkIix0ZXh0PSJHdW5zaGlwIFBsYW50Iix9LGRpZmZpY3VsdHlBdExlYXN0PTMsZmFjaW5nPTAsfSxbM109e3g9NTA5NixuYW1lPSJzdGF0aWNjb24iLHo9NTQ2NCxkaWZmaWN1bHR5QXRNb3N0PTIsZmFjaW5nPTAsfSxbNF09e3g9NTIyNCxuYW1lPSJzdGF0aWNjb24iLHo9NTMyMCxkaWZmaWN1bHR5QXRNb3N0PTIsZGlmZmljdWx0eUF0TGVhc3Q9MixmYWNpbmc9MCx9LFs1XT17eD02MzEyLG5hbWU9InN0YXRpY2NvbiIsej02MjgwLGRpZmZpY3VsdHlBdExlYXN0PTMsZmFjaW5nPTAsfSxbNl09e3g9NjQ0MCxuYW1lPSJzdGF0aWNjb24iLHo9NjE2OCxkaWZmaWN1bHR5QXRMZWFzdD0zLGZhY2luZz0wLH0sWzddPXtmYWNpbmc9MCx4PTYwMDAsbmFtZT0iZ3Vuc2hpcGNvbiIsej02MDAwLH0sWzhdPXt4PTU5MDAsbmFtZT0iZ3Vuc2hpcGNvbiIsej02MDAwLGRpZmZpY3VsdHlBdExlYXN0PTIsZmFjaW5nPTAsfSxbOV09e3g9NTgwMCxuYW1lPSJndW5zaGlwY29uIix6PTYwMDAsZGlmZmljdWx0eUF0TGVhc3Q9MyxmYWNpbmc9MCx9LFsxMF09e3g9NTcwMCxuYW1lPSJndW5zaGlwY29uIix6PTYwMDAsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsxMV09e3g9NDUyMCxuYW1lPSJzdGF0aWNtZXgiLHo9NTgzMCxkaWZmaWN1bHR5QXRMZWFzdD0yLGZhY2luZz0wLH0sWzEyXT17eD01OTkwLG5hbWU9InN0YXRpY21leCIsej00MzkwLGRpZmZpY3VsdHlBdExlYXN0PTIsZmFjaW5nPTAsfSxbMTNdPXt4PTMxOTAsbmFtZT0ic3RhdGljbWV4Iix6PTY1MzAsZGlmZmljdWx0eUF0TGVhc3Q9MyxmYWNpbmc9MCx9LFsxNF09e3g9NjMwMCxuYW1lPSJzdGF0aWNtZXgiLHo9MzAyMCxkaWZmaWN1bHR5QXRMZWFzdD0zLGZhY2luZz0wLH0sWzE1XT17eD02OTM1LG5hbWU9InN0YXRpY21leCIsej0yMzMsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsxNl09e3g9NjkwMCxuYW1lPSJzdGF0aWNtZXgiLHo9NTAwLGRpZmZpY3VsdHlBdExlYXN0PTQsZmFjaW5nPTAsfSxbMTddPXt4PTY4MDAsbmFtZT0idHVycmV0bGFzZXIiLHo9NDAwLGRpZmZpY3VsdHlBdExlYXN0PTQsZmFjaW5nPTMsfSxbMThdPXt4PTE4MDAsbmFtZT0ic3RhdGljbWV4Iix6PTY4NTUsZGlmZmljdWx0eUF0TGVhc3Q9NCxmYWNpbmc9MCx9LFsxOV09e2ZhY2luZz0wLHg9NjkzNixuYW1lPSJzdGF0aWNtZXgiLHo9Njg3Mix9LFsyMF09e2ZhY2luZz0wLHg9NjY2NCxuYW1lPSJzdGF0aWNtZXgiLHo9NjMxMix9LFsyMV09e2ZhY2luZz0wLHg9NzEyOCxuYW1lPSJlbmVyZ3lmdXNpb24iLHo9NjkyOCx9LFsyMl09e2ZhY2luZz0wLHg9Njk1MixuYW1lPSJlbmVyZ3lmdXNpb24iLHo9NzEwNCx9LFsyM109e2ZhY2luZz0wLHg9NjYzMixuYW1lPSJlbmVyZ3lweWxvbiIsej02NTg0LH0sWzI0XT17ZmFjaW5nPTAseD02MTY4LG5hbWU9ImVuZXJneXB5bG9uIix6PTYwNzIsfSxbMjVdPXtmYWNpbmc9MCx4PTYxNTIsbmFtZT0iZW5lcmd5cHlsb24iLHo9NTE3Nix9LFsyNl09e2ZhY2luZz0wLHg9NTI1NixuYW1lPSJlbmVyZ3lweWxvbiIsej02MzEyLH0sWzI3XT17ZmFjaW5nPTAseD02MzkyLG5hbWU9ImVuZXJneXB5bG9uIix6PTQyODAsfSxbMjhdPXtmYWNpbmc9MCx4PTY1MDQsbmFtZT0iZW5lcmd5cHlsb24iLHo9MzU3Nix9LFsyOV09e2ZhY2luZz0wLHg9NDM5MixuYW1lPSJlbmVyZ3lweWxvbiIsej02NDcyLH0sWzMwXT17ZmFjaW5nPTAseD0zNzM2LG5hbWU9ImVuZXJneXB5bG9uIix6PTY2MTYsfSxbMzFdPXtmYWNpbmc9MCx4PTUzNjgsbmFtZT0iZW5lcmd5cHlsb24iLHo9NTQ2NCx9LFszMl09e2ZhY2luZz0wLHg9NDk4NCxuYW1lPSJlbmVyZ3lweWxvbiIsej01MTI4LH0sWzMzXT17ZmFjaW5nPTAseD00NzYwLG5hbWU9InR1cnJldGhlYXZ5Iix6PTQ3OTIsfSxbMzRdPXtmYWNpbmc9MCx4PTM2ODgsbmFtZT0idHVycmV0aGVhdnkiLHo9NjQ3Mix9LFszNV09e2ZhY2luZz0wLHg9NjM0NCxuYW1lPSJ0dXJyZXRoZWF2eSIsej0zNDgwLH0sWzM2XT17ZmFjaW5nPTAseD00MjMyLG5hbWU9InR1cnJldGhlYXZ5bGFzZXIiLHo9NTc1Mix9LFszN109e2ZhY2luZz0wLHg9NTY4OCxuYW1lPSJ0dXJyZXRoZWF2eWxhc2VyIix6PTQxMzYsfSxbMzhdPXtmYWNpbmc9MCx4PTU4NjQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDg4LH0sWzM5XT17ZmFjaW5nPTAseD0zMDQ4LG5hbWU9InR1cnJldGhlYXZ5bGFzZXIiLHo9NTgzMix9LFs0MF09e2ZhY2luZz0wLHg9Mjg3MixuYW1lPSJ0dXJyZXRyaW90Iix6PTU1OTIsfSx9;
staticcomm = ai_commander_1;
AllyTeam = 1;
TeamLeader = 0;
start_metal = 0;
commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0ic3RhdGljcmFkYXIiLFs0XT0ic3RhdGljc3RvcmFnZSIsWzVdPSJndW5zaGlwY29uIixbNl09Imd1bnNoaXBib21iIixbN109Imd1bnNoaXBlbXAiLFs4XT0iZ3Vuc2hpcHJhaWQiLFs5XT0iZ3Vuc2hpcHNraXJtIixbMTBdPSJndW5zaGlwaGVhdnlza2lybSIsWzExXT0iZ3Vuc2hpcGFhIixbMTJdPSJmYWN0b3J5YW1waCIsWzEzXT0iYW1waHJhaWQiLFsxNF09InR1cnJldGxhc2VyIixbMTVdPSJ0dXJyZXRtaXNzaWxlIixbMTZdPSJzdGF0aWNjb24iLFsxN109ImFtcGhpbXB1bHNlIixbMThdPSJhbXBocmlvdCIsWzE5XT0iZ3Vuc2hpcGFzc2F1bHQiLH0=;
start_z = 6800;
static_level = 1;
start_energy = 100;
}
[team0]
{
rgbcolor = 0 0 0;
TeamLeader = 0;
start_metal = 0;
campaignabilities = e30=;
campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYm9tYiIsWzExXT0idHVycmV0bWlzc2lsZSIsWzEyXT0iY2xvYWthYSIsWzEzXT0idHVycmV0YWFjbG9zZSIsWzE0XT0iY2xvYWtoZWF2eXJhaWQiLFsxNV09InR1cnJldGVtcCIsWzE2XT0idHVycmV0YWFmbGFrIixbMTddPSJmYWN0b3J5dmVoIixbMThdPSJ2ZWhjb24iLFsxOV09InZlaHJhaWQiLFsyMF09InZlaHJpb3QiLFsyMV09InZlaGFzc2F1bHQiLFsyMl09ImNsb2FrYXJ0eSIsWzIzXT0icGxhbmVsaWdodHNjb3V0IixbMjRdPSJ2ZWhoZWF2eWFydHkiLFsyNV09InZlaGFhIixbMjZdPSJ2ZWhzY291dCIsWzI3XT0idHVycmV0dG9ycCIsfQ==;
start_energy = 100;
static_level = 2;
start_x = 3550;
extrastartunits_2 = 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;
AllyTeam = 0;
staticcomm = player_commander;
extrastartunits_1 = 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;
start_z = 2250;
retinuestartunits = e30=;
commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
}
[modoptions]
{
planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJHcm91bmQgZm9yY2VzIG9yIG5vdCwgdGhleSBhcmUgc2VuZGluZyBHdW5zaGlwcyBvdXQgZnJvbSBiZWhpbmQgYSBmb3JtaWRhYmxlIGRlZmVuc2l2ZSBhcnJheSAtIHRoZSBibGFzdGVkIGF1dG9tYXRhIGFyZSB0YWtpbmcgbWUgZm9yIGFuIEltcGVyaWFsIGxhbmRpbmcgZm9yY2UuIEkgaGF2ZSBDcmFzaGVyIGFudGktYWlyIHJvdmVycyB0byBzaG9vdCBkb3duIHRoZSBndW5zaGlwcywgdGhlbiBJIGNhbiB0ZWFyIGRvd24gdGhlaXIgYmFzZSB3aXRoIEltcGFsZXIgYXJ0aWxsZXJ5LiIsbmFtZT0iQmFvc2V6dSIsdGlwcz17WzFdPXt0ZXh0PSJJbXBhbGVycyBmaXJlIGxvbmctcmFuZ2UgY3J1aXNlIG1pc3NpbGVzIHdoaWNoIGFyZSB2ZXJ5IGVmZmVjdGl2ZSBhZ2FpbnN0IHR1cnJldHMuIFRoZXkgYXJlIHByYWN0aWNhbGx5IHVzZWxlc3MgYWdhaW5zdCBtb2JpbGUgdGFyZ2V0cyBzbyBtYWtlIHN1cmUgdGhleSBhcmUgd2VsbCBlc2NvcnRlZCBhZ2FpbnN0IGxhbmQgYW5kIGFpciB0aHJlYXRzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaGhlYXZ5YXJ0eS5wbmciLH0sWzJdPXt0ZXh0PSJEYXJ0cyBhcmUgZXF1aXBwZWQgd2l0aCBhIGRpc3J1cHRvciBiZWFtIHRvIGhhcmFzcyBhbmQgc2xvdyBlbmVtaWVzLiBUaGVpciBtYWluIHVzZSBpcyBhcyBkaXNwb3NhYmxlIHNjb3V0cywgZGlzY292ZXJpbmcgZW5lbXkgbG9jYXRpb25zIGFuZCBpZGVudGlmeWluZyByYWRhciBkb3RzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaHNjb3V0LnBuZyIsfSxbM109e3RleHQ9Ikl0IHdvdWxkIGJlIHNoZWVyIGZvbGx5IHRvIGRpcmVjdGx5IGF0dGFjayB0aGUgZGVmZW5zaXZlIHBvc2l0aW9ucyB5b3VyIG9wcG9uZW50IGhhcyBsYWlkIG91dCBoZXJlLiBXZWFyIHRoZW0gZG93biBmcm9tIGxvbmcgcmFuZ2UgaW5zdGVhZC4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRoZWF2eS5wbmciLH0sfSx9;
campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuODY1MjgwODciLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPWZhbHNlLFs0XT10cnVlLFs1XT10cnVlLH0sfSxbM109e3BsYW5ldElEPTIsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT1mYWxzZSxbNF09ZmFsc2UsfSx9LFs0XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs1XT17cGxhbmV0SUQ9NCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTgsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109dHJ1ZSx9LH0sWzddPXtwbGFuZXRJRD00Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzhdPXtwbGFuZXRJRD05LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlndW5zaGlwIix9LGlnbm9yZVVuaXRMb3NzRGVmZWF0PWZhbHNlLGFsbHlUZWFtTG9zc09iamVjdGl2ZUlEPTEsdml0YWxDb21tYW5kZXJzPWZhbHNlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
planetmissiondifficulty = 2;
bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTU0MCxkZXNjcmlwdGlvbj0iSGF2ZSAzMCBNZXRhbCBFeHRyYWN0b3JzIGJ5IDk6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTMwLH0sWzFdPXtjb3VudFJlbW92ZWRVbml0cz10cnVlLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsdW5pdFR5cGVzPXtbMV09InZlaGhlYXZ5YXJ0eSIsfSxzYXRpc2Z5T25jZT10cnVlLGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy92ZWhoZWF2eWFydHkucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEltcGFsZXJzIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9Nix9LFszXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0aGVhdnkucG5nIixkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgZW5lbXkgRGVzb2xhdG9yIHR1cnJldHMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZXhwZXJpZW5jZT0yNSxlbmVteVVuaXRUeXBlcz17WzFdPSJ0dXJyZXRoZWF2eSIsfSxjb21wYXJpc2lvblR5cGU9Mix0YXJnZXROdW1iZXI9MCx9LH0=;
singleplayercampaignbattleid = 11;
objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IEd1bnNoaXAgUGxhbnQiLH0sWzJdPXtkZXNjcmlwdGlvbj0iUHJvdGVjdCB5b3VyIENvbW1hbmRlciIsfSx9;
commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9scGFydGljbGViZWFtIixbMl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzNdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LGRlY29yYXRpb25zPXt9LG5hbWU9Ik1vc3QgTG95YWwgT3Bwb3NpdGlvbiIsY2hhc3Npcz0icmVjb24iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
fixedstartpos = 1;
}
[allyTeam1]
{
numallies = 0;
}
[ai0]
{
comm_merge = 0;
IsFromDemo = 0;
Name = Enemy;
ShortName = DevCircuitAINormal64;
Team = 1;
[Options]
{
comm_merge = 0;
disabledunits = cloakcon+energysolar+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+factoryhover+hovercon+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphfloater+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
}
Host = 0;
version = stable;
}
[player0]
{
Team = 0;
IsFromDemo = 0;
Name = yuvyuv;
rank = 0;
}
hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = BlueBend-v01;
ishost = 1;
numusers = 1;
gametype = Zero-K v1.8.9.4;
GameStartDelay = 0;
myplayername = yuvyuv;
nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001] [async=0] threads=2 tasks=24 {sum,avg}{exec,wait}time={{29.915, 1.246}, {20.943, 0.873}}ms
[f=-000001] thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{29.915, 0.000, 2.993, 1.246}, {20.943, 0.000, 6.980, 0.873}}ms
[f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {5.984, 5.984}}ms
[f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {5.984, 5.984, 5.984, 5.984}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 2
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000004684ecd0 dev=0000000046ad4f50
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000004684ecd0 dev=0000000046ad4f50
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000004684ecd0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000000046ad4f50)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=00000000468b9a70>(reload=1)] (#mod=0 #map=0 #menu=2662)
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000000006450d530 context=0000000063e23520
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Devices:
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] EFX Enabled: yes
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 104ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] [SpringApp::Reload][12] #script=18785
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BlueBend-v01" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 55582
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 86ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000046aed8c0] using map "BlueBend-v01" (loaded=1 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=0000000046aed8c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_162510_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 193ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 214ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 272ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 347 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 630ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 84ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(JizzleDog) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Mex Placement Initialised with 64 spots.
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Music Player v2 <snd_music2.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [liblobby] Warning: Duplicate user(ShellyPlains19) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(cumtopian_empire) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c427
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c427 file="cache\104dev-maintenance/paths/BlueBend-v01.pe-b920c427.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c437
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c437 file="cache\104dev-maintenance/paths/BlueBend-v01.pe2-b920c437.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (424ms, checksum 0aaa1221)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 90.79%
[f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -100.00
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.229912% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 90.066963% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 7.110970% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 7.382015% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 86.51% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 6.85% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 79.07% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 89.88% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 86.93% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 90.24% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 75.46% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 78.99% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 7.53% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 67.79% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BlueBend-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=55
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 997ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1002ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11140,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1280,1024>
[f=-000001] GameID: b61e7b5f9caf8b7057b994976819a9c9
[f=-000001] Connection attempt from yuvyuv
[f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums]
server=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
client=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@75Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 8ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 62ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 297ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 359ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[f=-000001]
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9028e1bec26b2fa6e9caa30817f06ae375dce65b89e0533d1c21bd2bdc2bcb7ba42f907b8f17413c08cc8894086d51056452911a8d9daf40198e1ba8ca58baec]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a813063e521776e46a8884c60b514117e656d7cf1ff74f351ffebc45a72324a04aa5cf1693326f5a51d1c1fb9fcd26e2f48fa584aca8b760a701e6c460cacc8]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={0000000060c33620,0000000000000000}]"
[f=0000030] Player yuvyuv finished loading and is now ingame
[f=0000030] yuvyuv paused the game
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] Input grabbing is enabled!
[f=0000030] yuvyuv unpaused the game
[f=0002346] game_message: Storage is under attack
[f=0002498] game_message: Mason is under attack
[f=0002693] game_message: Metal Extractor is under attack
[f=0002849] game_message: Mason is under attack
[f=0003148] game_message: Mason is under attack
[f=0003454] game_message: Metal Extractor is under attack
[f=0003567] yuvyuv paused the game
[f=0003567] yuvyuv unpaused the game
[f=0003596] yuvyuv paused the game
[f=0003596] yuvyuv unpaused the game
[f=0003607] game_message: Mason is under attack
[f=0003611] yuvyuv paused the game
[f=0003611] Unbound hotkeys from action: moveforward
[f=0003611] Binding key code, 119, Translated, w, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (W):
[f=0003611] - command areamex
[f=0003611] - boundWith w
[f=0003611] - extra
[f=0003611] - areamex
[f=0003611] Hotkey (W) bound to action: moveforward
[f=0003611] Unbound hotkeys from action: moveback
[f=0003611] Binding key code, 115, Translated, s, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (S):
[f=0003611] - command stop
[f=0003611] - boundWith s
[f=0003611] - stop
[f=0003611] - extra
[f=0003611] Hotkey (S) bound to action: moveback
[f=0003611] Unbound hotkeys from action: moveleft
[f=0003611] Binding key code, 97, Translated, a, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (A):
[f=0003611] - command fight
[f=0003611] - fight
[f=0003611] - boundWith a
[f=0003611] - extra
[f=0003611] Hotkey (A) bound to action: moveleft
[f=0003611] Unbound hotkeys from action: moveright
[f=0003611] Binding key code, 100, Translated, d, Modifer,
[f=0003611] Warning: There are other actions bound to this hotkey combo (D):
[f=0003611] - command manualfire
[f=0003611] - manualfire
[f=0003611] - boundWith d
[f=0003611] - extra
[f=0003611] - command oneclickwep
[f=0003611] - boundWith d
[f=0003611] - extra
[f=0003611] - oneclickwep
[f=0003611] - command placebeacon
[f=0003611] - boundWith d
[f=0003611] - placebeacon
[f=0003611] - extra
[f=0003611] - command selectmissiles
[f=0003611] - boundWith Any+d
[f=0003611] - selectmissiles
[f=0003611] - extra
[f=0003611] Hotkey (D) bound to action: moveright
[f=0003611] yuvyuv unpaused the game
[f=0006745] game_message: Scorcher is under attack
[f=0006971] game_message: Crasher is under attack
[f=0007388] game_message: Dart is under attack
[f=0007548] game_message: Crasher is under attack
[f=0007738] game_message: Dart is under attack
[f=0007908] game_message: Crasher is under attack
[f=0008083] game_message: Metal Extractor is under attack
[f=0008242] game_message: Crasher is under attack
[f=0008683] game_message: Crasher is under attack
[f=0008953] game_message: Metal Extractor is under attack
[f=0009213] game_message: Mason is under attack
[f=0010497] game_message: Crasher is under attack
[f=0010683] game_message: Mason is under attack
[f=0010863] game_message: Mason is under attack
[f=0011047] game_message: Metal Extractor is under attack
[f=0011281] game_message: Mason is under attack
[f=0011488] game_message: Mason is under attack
[f=0011698] game_message: Metal Extractor is under attack
[f=0011878] game_message: Metal Extractor is under attack
[f=0012087] game_message: Ravager is under attack
[f=0012286] game_message: Metal Extractor is under attack
[f=0012465] game_message: Metal Extractor is under attack
[f=0012642] game_message: Mason is under attack
[f=0012798] game_message: Crasher is under attack
[f=0012948] game_message: Scorcher is under attack
[f=0013100] game_message: Scorcher is under attack
[f=0013260] game_message: Crasher is under attack
[f=0013451] game_message: Crasher is under attack
[f=0013631] game_message: Crasher is under attack
[f=0013958] game_message: Metal Extractor is under attack
[f=0014115] game_message: Lotus is under attack
[f=0014430] game_message: Metal Extractor is under attack
[f=0014638] game_message: Solar Collector is under attack
[f=0014817] game_message: Metal Extractor is under attack
[f=0015013] game_message: Lotus is under attack
[f=0015270] game_message: Crasher is under attack
[f=0016112] game_message: Metal Extractor is under attack
[f=0016278] game_message: Impaler is under attack
[f=0016442] game_message: Scorcher is under attack
[f=0016619] game_message: Mason is under attack
[f=0016804] game_message: Crasher is under attack
[f=0017700] game_message: Scorcher is under attack
[f=0017859] game_message: Crasher is under attack
[f=0018078] game_message: Crasher is under attack
[f=0018231] game_message: Crasher is under attack
[f=0018388] game_message: Impaler is under attack
[f=0018551] game_message: Impaler is under attack
[f=0018729] game_message: Crasher is under attack
[f=0018884] game_message: Impaler is under attack
[f=0019034] game_message: Crasher is under attack
[f=0019184] game_message: Crasher is under attack
[f=0019345] game_message: Metal Extractor is under attack
[f=0019528] game_message: Metal Extractor is under attack
[f=0019895] game_message: Ravager is under attack
[f=0020047] game_message: Ravager is under attack
[f=0020202] game_message: Ravager is under attack
[f=0020355] game_message: Crasher is under attack
[f=0020506] game_message: Ravager is under attack
[f=0020656] game_message: Crasher is under attack
[f=0020841] game_message: Crasher is under attack
[f=0020995] game_message: Ripper is under attack
[f=0021145] game_message: Ripper is under attack
[f=0021299] game_message: Crasher is under attack
[f=0021466] game_message: Crasher is under attack
[f=0021616] game_message: Impaler is under attack
[f=0021775] game_message: Impaler is under attack
[f=0022045] game_message: Ripper is under attack
[f=0022418] game_message: Impaler is under attack
[f=0022605] game_message: Impaler is under attack
[f=0022851] game_message: Ripper is under attack
[f=0023013] game_message: Ripper is under attack
[f=0023165] game_message: Ripper is under attack
[f=0023347] game_message: Impaler is under attack
[f=0023500] game_message: Scorcher is under attack
[f=0023751] game_message: Crasher is under attack
[f=0023910] game_message: Scorcher is under attack
[f=0024085] game_message: Scorcher is under attack
[f=0024321] game_message: Crasher is under attack
[f=0024471] game_message: Metal Extractor is under attack
[f=0024662] game_message: Metal Extractor is under attack
[f=0024846] game_message: Dart is under attack
[f=0025380] game_message: Solar Collector is under attack
[f=0025531] game_message: Lotus is under attack
[f=0025691] game_message: Solar Collector is under attack
[f=0025848] game_message: Solar Collector is under attack
[f=0025999] game_message: Scorcher is under attack
[f=0026151] game_message: Metal Extractor is under attack
[f=0026310] game_message: Solar Collector is under attack
[f=0026476] game_message: Solar Collector is under attack
[f=0026633] game_message: Solar Collector is under attack
[f=0026783] game_message: Ripper is under attack
[f=0026814] yuvyuv paused the game
[f=0026814] SetSettings Int, XResolutionWindowed, 1280
[f=0026814] SetSettings Int, YResolutionWindowed, 1024
[f=0026814] SetSettings Int, WindowPosX, 0
[f=0026814] SetSettings Int, WindowPosY, 0
[f=0026814] SetSettings Value, WindowBorderless, 1
[f=0026814] [Settings] Warning: No such key: CmdIconAlpha, but setting it as string anyway.
[f=0026814] SetSettings Int, MaxDynamicMapLights, 1
[f=0026814] SetSettings Value, DynamicSky, 0
[f=0026814] SetSettings Value, CamTimeFactor, 1
[f=0026814] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=0026814] SetSettings Value, LODScale, 1
[f=0026814] SetSettings Int, BumpWaterDepthBits, 16
[f=0026814] SetSettings Value, FullscreenEdgeMove, 1
[f=0026814] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=0026814] SetSettings Int, GroundDetail, 70
[f=0026814] SetSettings Value, CamTimeExponent, 4
[f=0026814] SetSettings Int, ShadowMapSize, 2048
[f=0026814] SetSettings Int, InitialNetworkTimeout, 0
[f=0026814] SetSettings Int, RotOverheadScrollSpeed, 50
[f=0026814] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=0026814] SetSettings Int, GrassDetail, 0
[f=0026814] SetSettings Int, BumpWaterReflection, 0
[f=0026814] SetSettings Value, LODScaleRefraction, 1
[f=0026814] SetSettings Int, MaximumTransmissionUnit, 0
[f=0026814] SetSettings Int, FPSScrollSpeed, 50
[f=0026814] SetSettings Value, AdvSky, 0
[f=0026814] SetSettings Int, CamMode, 1
[f=0026814] SetSettings Int, MaxDynamicModelLights, 1
[f=0026814] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=0026814] SetSettings Int, HangTimeout, 30
[f=0026814] SetSettings Int, Water, 1
[f=0026814] SetSettings Value, MouseDragScrollThreshold, 0
[f=0026814] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=0026814] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=0026814] SetSettings Value, FeatureDrawDistance, 6000
[f=0026814] SetSettings Value, UsePBO, 0
[f=0026814] SetSettings Value, LuaShaders, 1
[f=0026814] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=0026814] SetSettings Int, GroundScarAlphaFade, 0
[f=0026814] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=0026814] SetSettings Int, OverheadScrollSpeed, 50
[f=0026814] SetSettings Int, NetworkLossFactor, 1
[f=0026814] SetSettings Value, EdgeMoveWidth, 0.003
[f=0026814] SetSettings Int, LinkIncomingPeakBandwidth, 65536
[f=0026814] SetSettings Int, FontSize, 18
[f=0026814] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=0026814] SetSettings Value, BumpWaterBlurReflection, 0
[f=0026814] SetSettings Value, LODScaleShadow, 1
[f=0026814] SetSettings Int, UnitLodDist, 9999
[f=0026814] SetSettings Int, ReconnectTimeout, 0
[f=0026814] SetSettings Value, AdvMapShading, 1
[f=0026814] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=0026814] SetSettings Value, WindowedEdgeMove, 1
[f=0026814] SetSettings Int, CubeTexSizeReflection, 64
[f=0026814] SetSettings Int, VSync, 0
[f=0026814] SetSettings Value, EdgeMoveDynamic, 0
[f=0026814] SetSettings Int, LinkIncomingMaxPacketRate, 512
[f=0026814] SetSettings Value, UseNetMessageSmoothingBuffer, 0
[f=0026814] SetSettings Value, AllowDeferredMapRendering, 0
[f=0026814] SetSettings Value, UseLuaMemPools, 0
[f=0026814] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=0026814] SetSettings Int, TreeRadius, 1000
[f=0026814] SetSettings Value, AdvUnitShading, 1
[f=0026814] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=0026814] SetSettings Value, 3DTrees, 1
[f=0026814] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=0026814] SetSettings Value, ShowClock, 0
[f=0026814] SetSettings Int, LoadingMT, 0
[f=0026814] SetSettings Int, LinkOutgoingBandwidth, 131072
[f=0026814] [Settings] Warning: No such key: CmdAlphaDark, but setting it as string anyway.
[f=0026814] SetSettings Value, CamFreeScrollSpeed, 50
[f=0026814] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=0026814] SetSettings Value, ScrollWheelSpeed, -25
[f=0026814] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=0026814] [Settings] Warning: No such key: CmdAlpha, but setting it as string anyway.
[f=0026814] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=0026814] SetSettings Int, ROAM, 1
[f=0026814] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=0026814] SetSettings Int, GroundDecals, 1
[f=0026814] SetSettings Value, FeatureFadeDistance, 4500
[f=0026814] SetSettings Int, BumpWaterRefraction, 0
[f=0026814] SetSettings Int, MaxParticles, 12000
[f=0026814] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=0026814] SetSettings Value, RotateLogFiles, 1
[f=0026814] SetSettings Value, MiniMapMarker, 0
[f=0026814] SetSettings Value, BumpWaterShoreWaves, 0
[f=0026814] SetSettings Int, MSAALevel, 4
[f=0026814] SetSettings Int, MaxSounds, 32
[f=0026814] SetSettings Int, LinkIncomingSustainedBandwidth, 65536
[f=0026814] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=0026814] SetSettings Value, LODScaleReflection, 1
[f=0026814] SetSettings Value, FPSFOV, 90
[f=0026814] SetSettings Value, BumpWaterAnisotropy, 0
[f=0026814] SetSettings Value, HardwareCursor, 1
[f=0026814] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=0026814] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=0026814] SetSettings Int, CubeTexSizeSpecular, 64
[f=0026814] SetSettings Value, VFSCacheArchiveFiles, 0
[f=0026814] SetSettings Value, AllowDeferredModelRendering, 0
[f=0026814] compatProfile = {
[f=0026814] ForceDisableShaders = 1
[f=0026814] Shadows = 0
[f=0026814] },
[f=0026814] SetSettings Int, ForceDisableShaders, 1
[f=0026814] SetSettings Int, Shadows, 0
[f=0026814] [Game]
{
[allyTeam0]
{
numallies = 0;
}
[team1]
{
start_x = 6800;
extrastartunits_2 = e1sxXT17ZmFjaW5nPTAseD0yOTIwLG5hbWU9InR1cnJldHJpb3QiLHo9NTk5Mix9LFsyXT17ZmFjaW5nPTAseD0zMjU2LG5hbWU9InR1cnJldHJpb3QiLHo9NTgwMCx9LFszXT17ZmFjaW5nPTAseD01NzY4LG5hbWU9InR1cnJldHJpb3QiLHo9MjYwMCx9LFs0XT17ZmFjaW5nPTAseD01OTkyLG5hbWU9InR1cnJldHJpb3QiLHo9MjQyNCx9LFs1XT17ZmFjaW5nPTAseD00ODQwLG5hbWU9InR1cnJldHJpb3QiLHo9NTU3Nix9LFs2XT17ZmFjaW5nPTAseD01MzUyLG5hbWU9InR1cnJldHJpb3QiLHo9NTAwMCx9LFs3XT17ZmFjaW5nPTAseD0yMzYwLG5hbWU9InR1cnJldHJpb3QiLHo9Njg0MCx9LFs4XT17ZmFjaW5nPTAseD01MDk2LG5hbWU9InR1cnJldHJpb3QiLHo9Mzc2OCx9LFs5XT17ZmFjaW5nPTAseD0zODMyLG5hbWU9InR1cnJldHJpb3QiLHo9NTA5Nix9LFsxMF09e2ZhY2luZz0wLHg9NjQ4MCxuYW1lPSJ0dXJyZXRhYWZhciIsej02Mzg0LH0sWzExXT17ZmFjaW5nPTAseD00MjAwLG5hbWU9InR1cnJldGFhbGFzZXIiLHo9NjIwMCx9LFsxMl09e2ZhY2luZz0wLHg9NDY5NixuYW1lPSJ0dXJyZXRhYWxhc2VyIix6PTUwOTYsfSxbMTNdPXtmYWNpbmc9MCx4PTYxODQsbmFtZT0idHVycmV0YWFsYXNlciIsej00MDcyLH0sWzE0XT17ZmFjaW5nPTAseD01MTkyLG5hbWU9InR1cnJldGFhY2xvc2UiLHo9NTEyOCx9LFsxNV09e2ZhY2luZz0wLHg9NjU1MixuYW1lPSJ0dXJyZXRhYWNsb3NlIix6PTYxMzYsfSxbMTZdPXtmYWNpbmc9MCx4PTcxMjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjY5Nix9LFsxN109e2ZhY2luZz0wLHg9NjY5NixuYW1lPSJlbmVyZ3lzb2xhciIsej03MTEyLH0sWzE4XT17ZmFjaW5nPTAseD03MDgwLG5hbWU9ImVuZXJneXNvbGFyIix6PTY0NzIsfSxbMTldPXtmYWNpbmc9MCx4PTY1NjgsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjkzNix9LFsyMF09e2ZhY2luZz0wLHg9NjQxNixuYW1lPSJ0dXJyZXRsYXNlciIsej02NzM2LH0sWzIxXT17ZmFjaW5nPTAseD02MjU2LG5hbWU9InR1cnJldGxhc2VyIix6PTYzNjgsfSxbMjJdPXtmYWNpbmc9MCx4PTY4MTYsbmFtZT0idHVycmV0bGFzZXIiLHo9NjIyNCx9LFsyM109e2ZhY2luZz0wLHg9NDYwMCxuYW1lPSJzdGF0aWNtZXgiLHo9NzAxNix9LFsyNF09e2ZhY2luZz0wLHg9NDg0MCxuYW1lPSJzdGF0aWNtZXgiLHo9NTI1Nix9LFsyNV09e2ZhY2luZz0wLHg9NTQ0OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDcyOCx9LFsyNl09e2ZhY2luZz0wLHg9Njg4OCxuYW1lPSJzdGF0aWNtZXgiLHo9NDUzNix9LH0=;
rgbcolor = 0 0 0;
extrastartunits_1 = 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;
staticcomm = ai_commander_1;
AllyTeam = 1;
TeamLeader = 0;
start_metal = 0;
commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXdpbmQiLFszXT0ic3RhdGljcmFkYXIiLFs0XT0ic3RhdGljc3RvcmFnZSIsWzVdPSJndW5zaGlwY29uIixbNl09Imd1bnNoaXBib21iIixbN109Imd1bnNoaXBlbXAiLFs4XT0iZ3Vuc2hpcHJhaWQiLFs5XT0iZ3Vuc2hpcHNraXJtIixbMTBdPSJndW5zaGlwaGVhdnlza2lybSIsWzExXT0iZ3Vuc2hpcGFhIixbMTJdPSJmYWN0b3J5YW1waCIsWzEzXT0iYW1waHJhaWQiLFsxNF09InR1cnJldGxhc2VyIixbMTVdPSJ0dXJyZXRtaXNzaWxlIixbMTZdPSJzdGF0aWNjb24iLFsxN109ImFtcGhpbXB1bHNlIixbMThdPSJhbXBocmlvdCIsWzE5XT0iZ3Vuc2hpcGFzc2F1bHQiLH0=;
start_z = 6800;
static_level = 1;
start_energy = 100;
}
[team0]
{
rgbcolor = 0 0 0;
TeamLeader = 0;
start_metal = 0;
campaignabilities = e30=;
campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYm9tYiIsWzExXT0idHVycmV0bWlzc2lsZSIsWzEyXT0iY2xvYWthYSIsWzEzXT0idHVycmV0YWFjbG9zZSIsWzE0XT0iY2xvYWtoZWF2eXJhaWQiLFsxNV09InR1cnJldGVtcCIsWzE2XT0idHVycmV0YWFmbGFrIixbMTddPSJmYWN0b3J5dmVoIixbMThdPSJ2ZWhjb24iLFsxOV09InZlaHJhaWQiLFsyMF09InZlaHJpb3QiLFsyMV09InZlaGFzc2F1bHQiLFsyMl09ImNsb2FrYXJ0eSIsWzIzXT0icGxhbmVsaWdodHNjb3V0IixbMjRdPSJ2ZWhoZWF2eWFydHkiLFsyNV09InZlaGFhIixbMjZdPSJ2ZWhzY291dCIsWzI3XT0idHVycmV0dG9ycCIsfQ==;
start_energy = 100;
static_level = 2;
start_x = 3550;
extrastartunits_2 = 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;
AllyTeam = 0;
staticcomm = player_commander;
extrastartunits_1 = 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;
start_z = 2250;
retinuestartunits = e30=;
commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
}
[modoptions]
{
planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJHcm91bmQgZm9yY2VzIG9yIG5vdCwgdGhleSBhcmUgc2VuZGluZyBHdW5zaGlwcyBvdXQgZnJvbSBiZWhpbmQgYSBmb3JtaWRhYmxlIGRlZmVuc2l2ZSBhcnJheSAtIHRoZSBibGFzdGVkIGF1dG9tYXRhIGFyZSB0YWtpbmcgbWUgZm9yIGFuIEltcGVyaWFsIGxhbmRpbmcgZm9yY2UuIEkgaGF2ZSBDcmFzaGVyIGFudGktYWlyIHJvdmVycyB0byBzaG9vdCBkb3duIHRoZSBndW5zaGlwcywgdGhlbiBJIGNhbiB0ZWFyIGRvd24gdGhlaXIgYmFzZSB3aXRoIEltcGFsZXIgYXJ0aWxsZXJ5LiIsbmFtZT0iQmFvc2V6dSIsdGlwcz17WzFdPXt0ZXh0PSJJbXBhbGVycyBmaXJlIGxvbmctcmFuZ2UgY3J1aXNlIG1pc3NpbGVzIHdoaWNoIGFyZSB2ZXJ5IGVmZmVjdGl2ZSBhZ2FpbnN0IHR1cnJldHMuIFRoZXkgYXJlIHByYWN0aWNhbGx5IHVzZWxlc3MgYWdhaW5zdCBtb2JpbGUgdGFyZ2V0cyBzbyBtYWtlIHN1cmUgdGhleSBhcmUgd2VsbCBlc2NvcnRlZCBhZ2FpbnN0IGxhbmQgYW5kIGFpciB0aHJlYXRzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaGhlYXZ5YXJ0eS5wbmciLH0sWzJdPXt0ZXh0PSJEYXJ0cyBhcmUgZXF1aXBwZWQgd2l0aCBhIGRpc3J1cHRvciBiZWFtIHRvIGhhcmFzcyBhbmQgc2xvdyBlbmVtaWVzLiBUaGVpciBtYWluIHVzZSBpcyBhcyBkaXNwb3NhYmxlIHNjb3V0cywgZGlzY292ZXJpbmcgZW5lbXkgbG9jYXRpb25zIGFuZCBpZGVudGlmeWluZyByYWRhciBkb3RzLiIsaW1hZ2U9InVuaXRwaWNzL3ZlaHNjb3V0LnBuZyIsfSxbM109e3RleHQ9Ikl0IHdvdWxkIGJlIHNoZWVyIGZvbGx5IHRvIGRpcmVjdGx5IGF0dGFjayB0aGUgZGVmZW5zaXZlIHBvc2l0aW9ucyB5b3VyIG9wcG9uZW50IGhhcyBsYWlkIG91dCBoZXJlLiBXZWFyIHRoZW0gZG93biBmcm9tIGxvbmcgcmFuZ2UgaW5zdGVhZC4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRoZWF2eS5wbmciLH0sfSx9;
campaignpartialsavedata = e2NhbXBhaWduSUQ9IjAuODY1MjgwODciLGNvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSxwbGFuZXRzPXtbMV09e3BsYW5ldElEPTY5LGJvbnVzT2JqU3RhdHVzPXt9LH0sWzJdPXtwbGFuZXRJRD0xLGJvbnVzT2JqU3RhdHVzPXtbMV09ZmFsc2UsWzJdPXRydWUsWzNdPWZhbHNlLFs0XT10cnVlLFs1XT10cnVlLH0sfSxbM109e3BsYW5ldElEPTIsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT10cnVlLFszXT1mYWxzZSxbNF09ZmFsc2UsfSx9LFs0XT17cGxhbmV0SUQ9Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LFs1XT17cGxhbmV0SUQ9NCxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPWZhbHNlLH0sfSxbNl09e3BsYW5ldElEPTgsYm9udXNPYmpTdGF0dXM9e1sxXT10cnVlLFsyXT1mYWxzZSxbM109dHJ1ZSx9LH0sWzddPXtwbGFuZXRJRD00Myxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPWZhbHNlLFszXT1mYWxzZSx9LH0sWzhdPXtwbGFuZXRJRD05LGJvbnVzT2JqU3RhdHVzPXtbMV09dHJ1ZSxbMl09dHJ1ZSxbM109ZmFsc2UsfSx9LFs5XT17cGxhbmV0SUQ9NSxib251c09ialN0YXR1cz17WzFdPXRydWUsWzJdPXRydWUsWzNdPXRydWUsfSx9LH0sZGlmZmljdWx0eVNldHRpbmc9Mix9;
defeatconditionconfig = e1swXT17fSxbMV09e3ZpdGFsVW5pdFR5cGVzPXtbMV09ImZhY3RvcnlndW5zaGlwIix9LGlnbm9yZVVuaXRMb3NzRGVmZWF0PWZhbHNlLGFsbHlUZWFtTG9zc09iamVjdGl2ZUlEPTEsdml0YWxDb21tYW5kZXJzPWZhbHNlLGxvc2VBZnRlclNlY29uZHM9ZmFsc2UsfSx9;
planetmissiondifficulty = 2;
bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSxzYXRpc2Z5QnlUaW1lPTU0MCxkZXNjcmlwdGlvbj0iSGF2ZSAzMCBNZXRhbCBFeHRyYWN0b3JzIGJ5IDk6MDAiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL3N0YXRpY21leC5wbmciLHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTMwLH0sWzFdPXtjb3VudFJlbW92ZWRVbml0cz10cnVlLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvcmVwYWlyLnBuZyIsdW5pdFR5cGVzPXtbMV09InZlaGhlYXZ5YXJ0eSIsfSxzYXRpc2Z5T25jZT10cnVlLGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy92ZWhoZWF2eWFydHkucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEltcGFsZXJzIixjb21wYXJpc2lvblR5cGU9MSx0YXJnZXROdW1iZXI9Nix9LFszXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0aGVhdnkucG5nIixkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgZW5lbXkgRGVzb2xhdG9yIHR1cnJldHMiLGltYWdlT3ZlcmxheT0iTHVhTWVudS9pbWFnZXMvYXR0YWNrLnBuZyIsZXhwZXJpZW5jZT0yNSxlbmVteVVuaXRUeXBlcz17WzFdPSJ0dXJyZXRoZWF2eSIsfSxjb21wYXJpc2lvblR5cGU9Mix0YXJnZXROdW1iZXI9MCx9LH0=;
singleplayercampaignbattleid = 11;
objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhlIGVuZW15IEd1bnNoaXAgUGxhbnQiLH0sWzJdPXtkZXNjcmlwdGlvbj0iUHJvdGVjdCB5b3VyIENvbW1hbmRlciIsfSx9;
commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9scGFydGljbGViZWFtIixbMl09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzNdPSJtb2R1bGVfYXV0b3JlcGFpciIsfSx9LGRlY29yYXRpb25zPXt9LG5hbWU9Ik1vc3QgTG95YWwgT3Bwb3NpdGlvbiIsY2hhc3Npcz0icmVjb24iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzBdPXtbMV09ImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsWzJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLH0sfSxuYW1lPSJDb21tYW5kZXIiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
fixedstartpos = 1;
}
[allyTeam1]
{
numallies = 0;
}
[ai0]
{
comm_merge = 0;
IsFromDemo = 0;
Name = Enemy;
ShortName = DevCircuitAINormal64;
Team = 1;
[Options]
{
comm_merge = 0;
disabledunits = cloakcon+energysolar+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+factoryhover+hovercon+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphfloater+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipkrow+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch+hoverheavyraid;
}
Host = 0;
version = stable;
}
[player0]
{
Team = 0;
IsFromDemo = 0;
Name = yuvyuv;
rank = 0;
}
hostip = 127.0.0.1;
hostport = 0;
numplayers = 1;
startpostype = 2;
mapname = BlueBend-v01;
ishost = 1;
numusers = 0;
gametype = Zero-K v1.8.9.4;
GameStartDelay = 0;
myplayername = yuvyuv;
nohelperais = 0;
}
[f=0026814] [ReloadOrRestart] Spring "C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\spring.exe" should be reloading
[f=0026814] [SpringApp::Reload][1]
[f=0026814] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0026814] [async=0] threads=2 tasks=93375 {sum,avg}{exec,wait}time={{4031.712, 0.043}, {8465.639, 0.091}}ms
[f=0026814] thread=1 tasks=93375 {sum,min,max,avg}{exec,wait}time={{4031.712, 0.000, 148.603, 0.043}, {8465.639, 0.000, 53.854, 0.091}}ms
[f=0026814] [async=1] threads=2 tasks=1851 {sum,avg}{exec,wait}time={{2848.472, 1.539}, {501445.375, 270.905}}ms
[f=0026814] thread=1 tasks=1851 {sum,min,max,avg}{exec,wait}time={{2848.472, 0.000, 322.170, 1.539}, {501445.375, 0.000, 1634.467, 270.905}}ms
[f=0026814] [ThreadPool::SetThreadCount][2] workers=0
[f=0026814] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0026814] [ThreadPool::SetThreadCount][2] workers=1
[f=0026814] [Threading] Main thread CPU affinity mask set: 2
[f=0026814] [SpringApp::Reload][2]
[f=0026814] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_162510_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz" (1554358 bytes)
[f=0026814] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0026814] [Game::KillLua][3] dtor=0 luaUI=00000000c2742cb0
[f=0026814] Start widgetHandler:Shutdown
[f=0026814] Shutdown - SaveOrderList Complete
[f=0026814] Writing last game win data
[f=0026814] Shutdown - SaveConfigData Complete
[f=0026814] Shutdown Widget - Chili Highlight
[f=0026814] Shutdown Widget - Save/Load API
[f=0026814] Shutdown Widget - Draw After Chili
[f=0026814] Shutdown Widget - EPIC Menu
[f=0026814] Shutdown Widget - Chili Minimap
[f=0026814] Shutdown Widget - Chili Widget Selector
[f=0026814] Shutdown Widget - Local Team Colors
[f=0026814] Shutdown Widget - Display Keys 2
[f=0026814] Shutdown Widget - Save Game Menu
[f=0026814] Shutdown Widget - HealthBars
[f=0026814] Shutdown Widget - Noises
[f=0026814] Shutdown Widget - Unit Icons
[f=0026814] Shutdown Widget - Outline No Shader
[f=0026814] Shutdown Widget - Win Counter
[f=0026814] Shutdown Widget - BuildETA
[f=0026814] Shutdown Widget - Modular Comm Info
[f=0026814] Shutdown Widget - Startup Info and Selector
[f=0026814] Shutdown Widget - Attack Warning
[f=0026814] Shutdown Widget - CameraShake
[f=0026814] Shutdown Widget - Chili Economy Panel Default
[f=0026814] Shutdown Widget - Chili EndGame Window
[f=0026814] Shutdown Widget - Chili Nuke Warning
[f=0026814] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026814] Shutdown Widget - Chili Spectator Panels
[f=0026814] Shutdown Widget - Context Menu
[f=0026814] Shutdown Widget - Darkening
[f=0026814] Shutdown Widget - Defense Range Zero-K
[f=0026814] Shutdown Widget - Galaxy Battle Handler
[f=0026814] msg, Campaign_PlanetBattleResign 11 26814
[f=0026814] data = {
[f=0026814] 1 = Campaign_PlanetBattleResign
[f=0026814] 2 = 11
[f=0026814] 3 = 26814
[f=0026814] },
[f=0026814] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0026814] Shutdown Widget - Grab Input
[f=0026814] Input grabbing is disabled!
[f=0026814] Shutdown Widget - Highlight Geos
[f=0026814] Shutdown Widget - Local Widgets Config
[f=0026814] Shutdown Widget - MetalFeatures (new)
[f=0026814] Shutdown Widget - Mex Placement Handler
[f=0026814] Shutdown Widget - MinimapEvents
[f=0026814] Shutdown Widget - Missile Silo Range
[f=0026814] Shutdown Widget - Music Player v2
[f=0026814] Shutdown Widget - Point Tracker
[f=0026814] Shutdown Widget - Showeco and Grid Drawer
[f=0026814] Shutdown Widget - Transport AI
[f=0026814] Shutdown Widget - Stereo3D
[f=0026814] Shutdown Widget - Attack AoE
[f=0026814] Shutdown Widget - UnitShapes
[f=0026814] Shutdown Widget - Map Edge Extension
[f=0026814] Shutdown Widget - Selection Send
[f=0026814] Shutdown Widget - LupsManager
[f=0026814] Shutdown Widget - Receive Units Indicator
[f=0026814] Shutdown Widget - Newton Firezone
[f=0026814] Shutdown Widget - Chili Pro Console
[f=0026814] Shutdown Widget - Lasso Terraform GUI
[f=0026814] Shutdown Widget - Chili Framework
[f=0026814] Shutdown Widget - Lups
[f=0026814] Shutdown Widget - Chili Core Selector
[f=0026814] Shutdown Widget - Custom Markers
[f=0026814] Shutdown Widget - Select Keys
[f=0026814] Shutdown Widget - Pause Screen
[f=0026814] Shutdown Widget - Layout Handler
[f=0026814] Shutdown Widget - Persistent Build Height
[f=0026814] Shutdown Widget - Text To Speech Control
[f=0026814] End widgetHandler:Shutdown
[f=0026814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463836,0} {chunk,block}Bytes={0,0}
[f=0026814] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0026814] [Game::KillLua][2] dtor=0 luaRules=0000000060c33620
[f=0026814] Start gadgetHandler:Shutdown
[f=0026814] Shutdown - StartSetup
[f=0026814] Shutdown - UnitMorph
[f=0026814] Shutdown - Carrier Drones
[f=0026814] Shutdown - LupsNanoSpray
[f=0026814] Shutdown - Missile Silo Controller
[f=0026814] Shutdown - Modular Comm Info
[f=0026814] Shutdown - Terrain Texture Handler
[f=0026814] Shutdown - UnitCloakShield
[f=0026814] Shutdown - Starlight Handler
[f=0026814] End gadgetHandler:Shutdown
[f=0026814] Start gadgetHandler:Shutdown
[f=0026814] Shutdown - Save/Load
[f=0026814] Shutdown - Teleport Throw
[f=0026814] Shutdown - UnitMorph
[f=0026814] Shutdown - Galaxy Campaign Battle Handler
[f=0026814] Shutdown - Modular Comm Info
[f=0026814] Shutdown - Retreat Command
[f=0026814] Shutdown - Shockwaves
[f=0026814] Shutdown - UnitCloakShield
[f=0026814] Shutdown - Lups Cloak FX
[f=0026814] Shutdown - Lups
[f=0026814] Shutdown - Lups Shield
[f=0026814] End gadgetHandler:Shutdown
[f=0026814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463869,0} {chunk,block}Bytes={0,0}
[f=0026814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,42463869,0} {chunk,block}Bytes={0,0}
[f=0026814] [Game::KillLua][4] dtor=0
[f=0026814] [SpringApp::Reload][3]
[f=0026814] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026814] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026814] [Sound] [Sound::UpdateThread][3] #sources=32 #items=47
[f=0026814] [Sound] [Sound::UpdateThread][4] ctx=0000000063e23520 dev=000000006450d530
[f=0026814] [Sound] [Sound::UpdateThread][5] ctx=0000000063e23520 dev=000000006450d530
[f=0026814] [Sound] [Sound::Cleanup][alcDestroyContext(0000000063e23520)]
[f=0026814] [Sound] [Sound::Cleanup][alcCloseDevice(000000006450d530)]
[f=0026814] [Sound] [Sound::UpdateThread][6]
[f=0026814] [SpringApp::Reload][4]
[f=0026814] [Game::~CGame][1]
[f=0026814] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0026814] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0026814] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0026814] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0026814] [Game::KillLua][4] dtor=1
[f=0026814] [Game::KillMisc][1]
[f=0026814] [Game::KillMisc][2]
[f=0026814] [EOH::DestroySkirmishAI(id=0)]
[f=0026814] [Game::KillMisc][3]
[f=0026814] [Game::KillRendering][1]
[f=0026814] [3DOParser::Kill] allocated 165 pieces
[f=0026814] [S3OParser::Kill] allocated 3498 pieces
[f=0026814] [AssParser::Kill] allocated 372 pieces
[f=0026814] [Game::KillInterface][1]
[f=0026814] [Game::KillInterface][2]
[f=0026814] [Game::KillSimulation][1]
[f=0026814] [Game::KillSimulation][2]
[f=0026814] [CCollisionHandler] dis-/continuous tests: 0/1818325
[f=0026814] [Game::KillSimulation][3]
[f=0026814] [~CPathCache(28x28)] cacheHits=24 hitPercentage=3% numHashColls=0 maxCacheSize=201
[f=0026814] [~CPathCache(28x28)] cacheHits=380 hitPercentage=46% numHashColls=0 maxCacheSize=17
[f=0026814] [~CPathCache(56x56)] cacheHits=265 hitPercentage=26% numHashColls=0 maxCacheSize=201
[f=0026814] [~CPathCache(56x56)] cacheHits=318 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026814] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0026814] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0026814] [LosHandler::Kill] raycast instance cache-{hits,misses}={29816,46082}; shared=4%; cached=36%
[f=0026814] [Game::KillSimulation][4]
[f=0026814] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0026814] [Game::~CGame][2]
[f=0026814] [Game::~CGame][3]
[f=0026814] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
1272926 bytes sent
1041342 bytes recv'd
[f=0026814] [SpringApp::Reload][5]
[f=0026814] [SpringApp::Reload][6]
[f=0026814] [VFS] [SpringVFS::UnMapArchives<this=00000000468b9a70>(reload=1)] (#mod=7796 #map=4 #menu=2662)
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\maps
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\games
[f=0026814] Scanning: C:\Users\Yuval\Documents\My Games\Zero-K\packages
[f=0026814] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=0026814] [SpringApp::Reload][7]
[f=0026814] [SpringApp::Reload][8]
[f=0026814] [Sound] [ISound::Initialize] spawning sound-thread (10.2ms)
[f=0026814] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026814] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026814] [Sound] [Sound::InitThread][1]
[f=0026814] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0026814] [Sound] [Sound::OpenOpenALDevice] device=0000000046ad4f50 context=00000000ee4eb9c0
[f=0026814] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026814] [Sound] Vendor: OpenAL Community
[f=0026814] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=0026814] [Sound] Renderer: OpenAL Soft
[f=0026814] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026814] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026814] [Sound] Devices:
[f=0026814] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0026814] [Sound] [Speakers (Realtek High Definition Audio)]
[f=0026814] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026814] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026814] [Sound] [ISound::Initialize] spawning sound-thread (110.8ms)
[f=0026814] [Sound] EFX Enabled: yes
[f=0026814] [Sound] [Sound::UpdateThread][2]
[f=0026814] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[f=0026814] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.8.9.0"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Chobby v1.8.9.0", overwrite=false)] section=3 cached=1
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000468b9a70>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[f=-000001] [SpringApp::Reload][12] #script=18785
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "BlueBend-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::StartServer]
mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
map-checksum=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 60000
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 195ms
[f=-000001] [SpringApp::Reload][13] reloadCount=2
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000d7112310] using map "BlueBend-v01" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="BlueBend-v01", overwrite=false)] section=1 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000d7112310] using game "Zero-K v1.8.9.4" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=00000000468b9a70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_164525_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 84ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 240ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 298ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 347 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 782ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[f=-000001] [TriNodePool::Resize] to 2097152
[f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Error: [ITreeDrawer] exception "[AdvTreeDrawer] missing shader support"; falling back to BasicTreeDrawer
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (ARB) program-object "DecalShaderARB"
[f=-000001] Error: [SH::CreateProgramObject] hardware does not support creating (GLSL) program-object "DecalShaderGLSL"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 5ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [CUS] Warning: Shaders not supported, disabling
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] localWidgets, nil, true, true
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Spring.GetMyPlayerID(), 0
[f=-000001] Spring.GetMyPlayerID() done, <table>
[f=-000001] USE_OLD_CHILI
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget: i18n <api_i18n.lua>
[f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=-000001] Loaded API widget: Win Counter <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
[f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
[f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget: Save/Load API <api_saveload.lua>
[f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=-000001] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=-000001] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
[f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=-000001] Loaded widget: Noises <snd_noises.lua>
[f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
[f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
[f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=-000001] Loaded widget: Objectives <mission_objectives.lua>
[f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=-000001] Loaded widget: Music Player v2 <snd_music2.lua>
[f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
[f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
[f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=-000001] Mex Placement Initialised with 64 spots.
[f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=-000001] Loaded widget: In-game Ignore <ignore.lua>
[f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
[f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget: Grab Input <api_grabinput.lua>
[f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=-000001] Loaded widget: Darkening <gui_darkening.lua>
[f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
[f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=-000001] Loaded widget: CameraShake <camera_shake.lua>
[f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=-000001] Loaded widget: Autoquit <autoquit.lua>
[f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
[f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
[f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
[f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=-000001] Loaded widget: Selection Send <api_selectionsend.lua>
[f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
[f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget: GC Control <api_gc_control.lua>
[f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c427
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c427 file="cache\104dev-maintenance/paths/BlueBend-v01.pe-b920c427.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=aa2274a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=457ae553
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b920c437
[f=-000001] [Path] [PathEstimator::ReadFile] hash=b920c437 file="cache\104dev-maintenance/paths/BlueBend-v01.pe2-b920c437.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (527ms, checksum 0aaa1221)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.8
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 90.79%
[f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -100.00
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.229912% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 90.066963% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 7.110970% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 7.382015% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 86.51% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 6.85% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 79.07% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 89.88% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 86.93% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 90.24% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 75.46% of the map. (used by 13 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 78.99% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 7.53% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 67.79% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal64/stable/BlueBend-v01.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.8 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=55
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 946ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 948ms
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11137,0} {chunk,block}Bytes={0,0}
[f=-000001] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 75237b5f98dcb4b795349248781393f9
[f=-000001] Connection attempt from yuvyuv
[f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)]
[f=-000001] -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][map-checksums]
server=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473
client=7cb04a6f9f6b033db2dc7628dfa74eb20ea8ef8ac3809d5717475b0ef6cbd3d8fb90f82546e75fea1a36ab993add7491cb1be3a2b559067c3a439bc098456473"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PreGame::GameDataReceived][mod-checksums]
server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9028e1bec26b2fa6e9caa30817f06ae375dce65b89e0533d1c21bd2bdc2bcb7ba42f907b8f17413c08cc8894086d51056452911a8d9daf40198e1ba8ca58baec]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7a813063e521776e46a8884c60b514117e656d7cf1ff74f351ffebc45a72324a04aa5cf1693326f5a51d1c1fb9fcd26e2f48fa584aca8b760a701e6c460cacc8]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Enemy" (ID: 0, Short-Name: "DevCircuitAINormal64", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="yuvyuv" string="[Game::Load][lua{Rules,Gaia}={00000000f08df5c0,0000000000000000}]"
[f=0000030] Player yuvyuv finished loading and is now ingame
[f=0000030] yuvyuv paused the game
[f=0000030] yuvyuv unpaused the game
[f=0002661] game_message: Lotus is under attack
[f=0002987] game_message: Mason is under attack
[f=0003683] game_message: Crasher is under attack
[f=0004045] game_message: Crasher is under attack
[f=0004339] game_message: Crasher is under attack
[f=0005416] game_message: Crasher is under attack
[f=0005566] game_message: Impaler is under attack
[f=0005723] game_message: Impaler is under attack
[f=0006160] game_message: Mason is under attack
[f=0006713] game_message: Scorcher is under attack
[f=0006863] game_message: Scorcher is under attack
[f=0007013] game_message: Scorcher is under attack
[f=0007171] game_message: Scorcher is under attack
[f=0007322] game_message: Scorcher is under attack
[f=0007688] game_message: Crasher is under attack
[f=0007844] game_message: Crasher is under attack
[f=0007999] game_message: Crasher is under attack
[f=0008230] game_message: Scorcher is under attack
[f=0008382] game_message: Scorcher is under attack
[f=0008890] game_message: Scorcher is under attack
[f=0009213] game_message: Impaler is under attack
[f=0009555] game_message: Metal Extractor is under attack
[f=0009836] game_message: Scorcher is under attack
[f=0009986] game_message: Scorcher is under attack
[f=0010741] game_message: Impaler is under attack
[f=0010897] game_message: Metal Extractor is under attack
[f=0011047] game_message: Impaler is under attack
[f=0011335] game_message: Scorcher is under attack
[f=0011488] game_message: Scorcher is under attack
[f=0011682] game_message: Crasher is under attack
[f=0012346] game_message: Scorcher is under attack
[f=0012692] game_message: Crasher is under attack
[f=0012883] game_message: Picket is under attack
[f=0013040] game_message: Mason is under attack
[f=0013217] game_message: Mason is under attack
[f=0013462] game_message: Metal Extractor is under attack
[f=0013591] yuvyuv paused the game
[f=0013591] yuvyuv unpaused the game
[f=0013669] game_message: Metal Extractor is under attack
[f=0014037] game_message: Scorcher is under attack
[f=0014200] game_message: Scorcher is under attack
[f=0014350] game_message: Scorcher is under attack
[f=0014510] game_message: Metal Extractor is under attack
[f=0014698] game_message: Crasher is under attack
[f=0014848] game_message: Crasher is under attack
[f=0015024] game_message: Scorcher is under attack
[f=0015174] game_message: Scorcher is under attack
[f=0015324] game_message: Crasher is under attack
[f=0015494] game_message: Metal Extractor is under attack
[f=0015651] game_message: Impaler is under attack
[f=0015804] game_message: Scorcher is under attack
[f=0015995] game_message: Metal Extractor is under attack
[f=0016180] game_message: Metal Extractor is under attack
[f=0016362] game_message: Metal Extractor is under attack
[f=0016542] game_message: Metal Extractor is under attack
[f=0016741] game_message: Crasher is under attack
[f=0016891] game_message: Crasher is under attack
[f=0017501] game_message: Scorcher is under attack
[f=0017651] game_message: Scorcher is under attack
[f=0017813] game_message: Scorcher is under attack
[f=0017992] game_message: Metal Extractor is under attack
[f=0018144] game_message: Scorcher is under attack
[f=0018298] game_message: Scorcher is under attack
[f=0018448] game_message: Scorcher is under attack
[f=0018598] game_message: Scorcher is under attack
[f=0018774] game_message: Mason is under attack
[f=0018930] game_message: Metal Extractor is under attack
[f=0019069] Start widgetHandler:Shutdown
[f=0019069] Shutdown - SaveOrderList Complete
[f=0019069] Writing last game win data
[f=0019069] Shutdown - SaveConfigData Complete
[f=0019069] Shutdown Widget - Save/Load API
[f=0019069] Shutdown Widget - Chili Highlight
[f=0019069] Shutdown Widget - Draw After Chili
[f=0019069] Shutdown Widget - EPIC Menu
[f=0019069] Shutdown Widget - Chili Widget Selector
[f=0019069] Shutdown Widget - Chili Minimap
[f=0019069] Shutdown Widget - Local Team Colors
[f=0019069] Shutdown Widget - Display Keys 2
[f=0019069] Shutdown Widget - Save Game Menu
[f=0019069] Shutdown Widget - Outline No Shader
[f=0019069] Shutdown Widget - Unit Icons
[f=0019069] Shutdown Widget - Noises
[f=0019069] Shutdown Widget - HealthBars
[f=0019069] Shutdown Widget - Win Counter
[f=0019069] Shutdown Widget - BuildETA
[f=0019069] Shutdown Widget - Modular Comm Info
[f=0019069] Shutdown Widget - Stereo3D
[f=0019069] Shutdown Widget - Transport AI
[f=0019069] Shutdown Widget - Showeco and Grid Drawer
[f=0019069] Shutdown Widget - Point Tracker
[f=0019069] Shutdown Widget - Music Player v2
[f=0019069] Shutdown Widget - Missile Silo Range
[f=0019069] Shutdown Widget - MinimapEvents
[f=0019069] Shutdown Widget - Mex Placement Handler
[f=0019069] Shutdown Widget - MetalFeatures (new)
[f=0019069] Shutdown Widget - Local Widgets Config
[f=0019069] Shutdown Widget - Highlight Geos
[f=0019069] Shutdown Widget - Grab Input
[f=0019069] Input grabbing is disabled!
[f=0019069] Shutdown Widget - Galaxy Battle Handler
[f=0019069] msg, Campaign_PlanetBattleResign 11 19069
[f=0019069] data = {
[f=0019069] 1 = Campaign_PlanetBattleResign
[f=0019069] 2 = 11
[f=0019069] 3 = 19069
[f=0019069] },
[f=0019069] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0019069] Shutdown Widget - Defense Range Zero-K
[f=0019069] Shutdown Widget - Darkening
[f=0019069] Shutdown Widget - Context Menu
[f=0019069] Shutdown Widget - Chili Spectator Panels
[f=0019069] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019069] Shutdown Widget - Chili Nuke Warning
[f=0019069] Shutdown Widget - Chili EndGame Window
[f=0019069] Shutdown Widget - Chili Economy Panel Default
[f=0019069] Shutdown Widget - CameraShake
[f=0019069] Shutdown Widget - Attack Warning
[f=0019069] Shutdown Widget - Startup Info and Selector
[f=0019069] Shutdown Widget - Attack AoE
[f=0019069] Shutdown Widget - UnitShapes
[f=0019069] Shutdown Widget - Map Edge Extension
[f=0019069] Shutdown Widget - Selection Send
[f=0019069] Shutdown Widget - LupsManager
[f=0019069] Shutdown Widget - Newton Firezone
[f=0019069] Shutdown Widget - Receive Units Indicator
[f=0019069] Shutdown Widget - Chili Pro Console
[f=0019069] Shutdown Widget - Lasso Terraform GUI
[f=0019069] Shutdown Widget - Lups
[f=0019069] Shutdown Widget - Chili Framework
[f=0019069] Shutdown Widget - Custom Markers
[f=0019069] Shutdown Widget - Chili Core Selector
[f=0019069] Shutdown Widget - Select Keys
[f=0019069] Shutdown Widget - Pause Screen
[f=0019069] Shutdown Widget - Text To Speech Control
[f=0019069] Shutdown Widget - Persistent Build Height
[f=0019069] Shutdown Widget - Layout Handler
[f=0019069] End widgetHandler:Shutdown
[f=0019069] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,30309750,0} {chunk,block}Bytes={0,0}
[f=0019069] LuaUI Entry Point: "luaui.lua"
[f=0019069] LuaSocket Support: enabled
[f=0019069] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=0019069] localWidgets, nil, true, true
[f=0019069] LuaUI: bound F11 to the widget selector
[f=0019069] LuaUI: bound CTRL+F11 to tweak mode
[f=0019069] Spring.GetMyPlayerID(), 0
[f=0019069] Spring.GetMyPlayerID() done, <table>
[f=0019069] USE_OLD_CHILI
[f=0019069] Loading last game win data
[f=0019069] Resetting win data
[f=0019069] Last game player count: 1, This game player count: 1
[f=0019069] Last game allyTeam count: 3, This game allyTeam count: 3
[f=0019069] Player and team counts match, continuing
[f=0019069] Testing last game's team 0 mapped to this game's team 0
[f=0019069] All players and teams match from last game, using last game's scores as base
[f=0019069] Nightvision Shader: GLSL not supported.
[f=0019069] Hardware is incompatible with Xray shader requirements
[f=0019069] Hardware is incompatible with Xray shader requirements
[f=0019069] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0019069] Loaded API widget: Hacky version fix <hacky_version_fix.lua>
[f=0019069] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0019069] Loaded API widget: i18n <api_i18n.lua>
[f=0019069] Loaded API widget: Win Counter <api_win_counter.lua>
[f=0019069] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua>
[f=0019069] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player yuvyuv is empty or in invalid format
[f=0019069] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0019069] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua>
[f=0019069] Loaded API widget: CommandInsert <cmd_commandinsert.lua>
[f=0019069] Loaded API widget: Chili Framework <api_chili.lua>
[f=0019069] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0019069] Loaded API widget: Lups <lups_wrapper.lua>
[f=0019069] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
[f=0019069] Loaded widget: Chili Highlight <gui_chili_highlight.lua>
[f=0019069] Loaded widget: Save/Load API <api_saveload.lua>
[f=0019069] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua>
[f=0019069] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua>
[f=0019069] Hardware mouse-cursor is enabled!
[f=0019069] Warning: Your hardware/driver setup does not support shadows
[f=0019069] Ground-decal rendering is enabled!
[f=0019069] Set maximum particles to: 12000
[f=0019069] Set UnitLodDist to 9999
[f=0019069] Set UnitIconDist to 151
[f=0019069] SetLobbyButtonEnabled, false
[f=0019069] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0019069] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0019069] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua>
[f=0019069] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua>
[f=0019069] [Depth of Field::Initialize] removing widget, no shader support
[f=0019069] Loaded widget: Depth of Field Shader <gfx_dof.lua>
[f=0019069] Deferred Rendering requires shader support!
[f=0019069] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
[f=0019069] Mexspot Fetcher fetching
[f=0019069] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua>
[f=0019069] Team highlighting: Disabled
[f=0019069] Loaded widget: Teamhighlight option <gui_teamhighlight.lua>
[f=0019069] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0019069] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua>
[f=0019069] Loaded widget: Save Game Menu <gui_savegame.lua>
[f=0019069] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=0019069] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua>
[f=0019069] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua>
[f=0019069] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua>
[f=0019069] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua>
[f=0019069] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua>
[f=0019069] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua>
[f=0019069] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
[f=0019069] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0019069] Loaded widget: Noises <snd_noises.lua>
[f=0019069] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua>
[f=0019069] Loaded widget: Unit Icons <unit_icons.lua>
[f=0019069] [Outline No Shader] Error: Outline widget: cannot create shaders. forcing shader-less fallback.
[f=0019069] Loaded widget: Outline No Shader <gfx_outline_no_shader.lua>
[f=0019069] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0019069] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0019069] Loaded widget: Objectives <mission_objectives.lua>
[f=0019069] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0019069] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
[f=0019069] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua>
[f=0019069] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0019069] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua>
[f=0019069] Game already started or Start Position is randomized. Removed: Initial Queue ZK
[f=0019069] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
[f=0019069] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0019069] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0019069] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
[f=0019069] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0019069] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
[f=0019069] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
[f=0019069] Loaded widget: Autoquit <autoquit.lua>
[f=0019069] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0019069] Loaded widget: Camera Save Position <camera_save_position.lua>
[f=0019069] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
[f=0019069] Loaded widget: CameraShake <camera_shake.lua>
[f=0019069] Loaded widget: Cheat Sheet <gui_chili_cheats.lua>
[f=0019069] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua>
[f=0019069] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0019069] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0019069] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
[f=0019069] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
[f=0019069] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0019069] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua>
[f=0019069] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
[f=0019069] Loaded widget: Command Alpha <gui_command_alpha.lua>
[f=0019069] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0019069] Loaded widget: Darkening <gui_darkening.lua>
[f=0019069] Loaded widget: Decloak Range <unit_decloak_range.lua>
[f=0019069] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0019069] Loaded widget: Easy Facing <gui_easyfacing.lua>
[f=0019069] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0019069] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0019069] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
[f=0019069] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0019069] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua>
[f=0019069] Loaded widget: Game Analytics Handler <api_game_analytics.lua>
[f=0019069] Input grabbing is enabled!
[f=0019069] Input grabbing is enabled!
[f=0019069] Loaded widget: Grab Input <api_grabinput.lua>
[f=0019069] Loaded widget: Guard Remove <cmd_guard_remove.lua>
[f=0019069] Loaded widget: Haven Handler <gui_havens.lua>
[f=0019069] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0019069] Loaded widget: In-game Guide <gui_ingame_guide.lua>
[f=0019069] Loaded widget: In-game Ignore <ignore.lua>
[f=0019069] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0019069] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0019069] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua>
[f=0019069] Mex Placement Initialised with 64 spots.
[f=0019069] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0019069] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0019069] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0019069] Loaded widget: Misc default command replacements <unit_default_commands.lua>
[f=0019069] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua>
[f=0019069] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0019069] Loaded widget: Mission Results Handler <mission_results.lua>
[f=0019069] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
[f=0019069] Loaded widget: Music Player v2 <snd_music2.lua>
[f=0019069] Loaded widget: Orbit Command <cmd_orbit.lua>
[f=0019069] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0019069] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua>
[f=0019069] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0019069] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua>
[f=0019069] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0019069] Loaded widget: Show selected unit range <unit_show_selected_range.lua>
[f=0019069] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0019069] Loaded widget: Simple Settings <gui_simple_settings.lua>
[f=0019069] Loaded widget: Smart Bombers <unit_smart_bombers.lua>
[f=0019069] Loaded widget: SmoothCam <camera_smoothcam.lua>
[f=0019069] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0019069] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0019069] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0019069] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0019069] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0019069] Loaded widget: Stop Self-D <cmd_stop_selfd.lua>
[f=0019069] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
[f=0019069] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua>
[f=0019069] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[f=0019069] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
[f=0019069] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
[f=0019069] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0019069] Loaded widget: Icon Sets <gui_icon_sets.lua>
[f=0019069] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0019069] Loaded widget: Smooth Scroll <camera_smooth_move.lua>
[f=0019069] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0019069] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0019069] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0019069] <Replay control buttons> Live mode. Widget removed.
[f=0019069] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0019069] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0019069] Loaded widget: Commands FX <gfx_commands_fx.lua>
[f=0019069] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
[f=0019069] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0019069] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0019069] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0019069] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0019069] Loaded widget: Gadget Icons <api_gadget_icons.lua>
[f=0019069] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0019069] Loaded widget: Selection Send <api_selectionsend.lua>
[f=0019069] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0019069] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0019069] Loaded widget: State Icons <unit_state_icons.lua>
[f=0019069] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua>
[f=0019069] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua>
[f=0019069] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0019069] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua>
[f=0019069] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0019069] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0019069] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0019069] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
[f=0019069] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0019069] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0019069] Loaded widget: Chili Docking <api_chili_docking.lua>
[f=0019069] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
[f=0019069] Loaded widget: HUD Presets <gui_hud_presets.lua>
[f=0019069] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0019069] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0019069] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0019069] Loaded widget: Custom Markers <gui_custom_markers.lua>
[f=0019069] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0019069] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0019069] Loaded widget: Start Boxes <minimap_startbox_new.lua>
[f=0019069] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua>
[f=0019069] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0019069] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0019069] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0019069] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
[f=0019069] SetSunLighting
[f=0019069] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
[f=0019069] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0019069] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active
[f=0019069] Loaded widget: Outline Shader <gfx_outline_shader.lua>
[f=0019069] Lua garbage collection rate: 30/s
[f=0019069] Loaded widget: GC Control <api_gc_control.lua>
[f=0019069] Loaded widget: Layout Handler <cmd_layout_handler.lua>
[f=0019069] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
[f=0019069] [Color Blindness Correction] Error: removing widget, no shader support
[f=0019069] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua>
[f=0019069] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0019069] Removed 'GC at >100MB': disabled.
[f=0019069] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
[f=0019069] Writing last game win data
[f=0019069] LuaUI v0.3
[f=0019084] SetLobbyButtonEnabled, false
[f=0019084] UpdateInterfacePreset, minimapRight
[f=0019099] yuvyuv paused the game
[f=0019099] Warning: [LuaHandle::XCall] tried to cross-call unlinked Script.LuaRules.SetWreckMetalThreshold()
[f=0019099] [SpringApp::Kill][1] fromRun=1
[f=0019099] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0019099] [async=0] threads=2 tasks=65760 {sum,avg}{exec,wait}time={{2909.009, 0.044}, {8242.586, 0.125}}ms
[f=0019099] thread=1 tasks=65760 {sum,min,max,avg}{exec,wait}time={{2909.009, 0.000, 186.650, 0.044}, {8242.586, 0.000, 39.876, 0.125}}ms
[f=0019099] [async=1] threads=2 tasks=1480 {sum,avg}{exec,wait}time={{3130.447, 2.115}, {613349.250, 414.425}}ms
[f=0019099] thread=1 tasks=1480 {sum,min,max,avg}{exec,wait}time={{3130.447, 0.000, 294.175, 2.115}, {613349.250, 0.000, 1745.453, 414.425}}ms
[f=0019099] [ThreadPool::SetThreadCount][2] workers=0
[f=0019099] [SpringApp::Kill][2]
[f=0019099] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[f=0019099] [Game::KillLua][3] dtor=0 luaUI=00000000c2742030
[f=0019099] Start widgetHandler:Shutdown
[f=0019099] Shutdown - SaveOrderList Complete
[f=0019099] Writing last game win data
[f=0019099] Shutdown - SaveConfigData Complete
[f=0019099] Shutdown Widget - Chili Highlight
[f=0019099] Shutdown Widget - Save/Load API
[f=0019099] Shutdown Widget - Draw After Chili
[f=0019099] Shutdown Widget - EPIC Menu
[f=0019099] Shutdown Widget - Chili Minimap
[f=0019099] Shutdown Widget - Chili Widget Selector
[f=0019099] Shutdown Widget - Local Team Colors
[f=0019099] Shutdown Widget - Display Keys 2
[f=0019099] Shutdown Widget - Save Game Menu
[f=0019099] Shutdown Widget - HealthBars
[f=0019099] Shutdown Widget - Noises
[f=0019099] Shutdown Widget - Unit Icons
[f=0019099] Shutdown Widget - Outline No Shader
[f=0019099] Shutdown Widget - Win Counter
[f=0019099] Shutdown Widget - BuildETA
[f=0019099] Shutdown Widget - Modular Comm Info
[f=0019099] Shutdown Widget - Startup Info and Selector
[f=0019099] Shutdown Widget - Attack Warning
[f=0019099] Shutdown Widget - CameraShake
[f=0019099] Shutdown Widget - Chili Economy Panel Default
[f=0019099] Shutdown Widget - Chili EndGame Window
[f=0019099] Shutdown Widget - Chili Nuke Warning
[f=0019099] Shutdown Widget - Chili Selections & CursorTip v2
[f=0019099] Shutdown Widget - Chili Spectator Panels
[f=0019099] Shutdown Widget - Context Menu
[f=0019099] Shutdown Widget - Darkening
[f=0019099] Shutdown Widget - Defense Range Zero-K
[f=0019099] Shutdown Widget - Galaxy Battle Handler
[f=0019099] msg, Campaign_PlanetBattleResign 11 19099
[f=0019099] data = {
[f=0019099] 1 = Campaign_PlanetBattleResign
[f=0019099] 2 = 11
[f=0019099] 3 = 19099
[f=0019099] },
[f=0019099] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
[f=0019099] Shutdown Widget - Grab Input
[f=0019099] Input grabbing is disabled!
[f=0019099] Shutdown Widget - Highlight Geos
[f=0019099] Shutdown Widget - Local Widgets Config
[f=0019099] Shutdown Widget - MetalFeatures (new)
[f=0019099] Shutdown Widget - Mex Placement Handler
[f=0019099] Shutdown Widget - MinimapEvents
[f=0019099] Shutdown Widget - Missile Silo Range
[f=0019099] Shutdown Widget - Music Player v2
[f=0019099] Shutdown Widget - Point Tracker
[f=0019099] Shutdown Widget - Showeco and Grid Drawer
[f=0019099] Shutdown Widget - Transport AI
[f=0019099] Shutdown Widget - Stereo3D
[f=0019099] Shutdown Widget - Attack AoE
[f=0019099] Shutdown Widget - UnitShapes
[f=0019099] Shutdown Widget - Map Edge Extension
[f=0019099] Shutdown Widget - Selection Send
[f=0019099] Shutdown Widget - LupsManager
[f=0019099] Shutdown Widget - Receive Units Indicator
[f=0019099] Shutdown Widget - Newton Firezone
[f=0019099] Shutdown Widget - Chili Pro Console
[f=0019099] Shutdown Widget - Lasso Terraform GUI
[f=0019099] Shutdown Widget - Chili Framework
[f=0019099] Shutdown Widget - Lups
[f=0019099] Shutdown Widget - Chili Core Selector
[f=0019099] Shutdown Widget - Custom Markers
[f=0019099] Shutdown Widget - Select Keys
[f=0019099] Shutdown Widget - Pause Screen
[f=0019099] Shutdown Widget - Layout Handler
[f=0019099] Shutdown Widget - Persistent Build Height
[f=0019099] Shutdown Widget - Text To Speech Control
[f=0019099] End widgetHandler:Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989493,0} {chunk,block}Bytes={0,0}
[f=0019099] [Game::KillLua][1] dtor=0 luaGaia=0000000000000000
[f=0019099] [Game::KillLua][2] dtor=0 luaRules=00000000f08df5c0
[f=0019099] Start gadgetHandler:Shutdown
[f=0019099] Shutdown - StartSetup
[f=0019099] Shutdown - UnitMorph
[f=0019099] Shutdown - Carrier Drones
[f=0019099] Shutdown - LupsNanoSpray
[f=0019099] Shutdown - Missile Silo Controller
[f=0019099] Shutdown - Modular Comm Info
[f=0019099] Shutdown - Terrain Texture Handler
[f=0019099] Shutdown - UnitCloakShield
[f=0019099] Shutdown - Starlight Handler
[f=0019099] End gadgetHandler:Shutdown
[f=0019099] Start gadgetHandler:Shutdown
[f=0019099] Shutdown - Save/Load
[f=0019099] Shutdown - Teleport Throw
[f=0019099] Shutdown - UnitMorph
[f=0019099] Shutdown - Galaxy Campaign Battle Handler
[f=0019099] Shutdown - Modular Comm Info
[f=0019099] Shutdown - Retreat Command
[f=0019099] Shutdown - Shockwaves
[f=0019099] Shutdown - UnitCloakShield
[f=0019099] Shutdown - Lups Cloak FX
[f=0019099] Shutdown - Lups
[f=0019099] Shutdown - Lups Shield
[f=0019099] End gadgetHandler:Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989526,0} {chunk,block}Bytes={0,0}
[f=0019099] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,35989526,0} {chunk,block}Bytes={0,0}
[f=0019099] [Game::KillLua][4] dtor=0
[f=0019099] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Yuval\Documents\My Games\Zero-K\demos\20201005_164525_BlueBend-v01_104.0.1-1544-ge1f249f maintenance.sdfz" (795012 bytes)
[f=0019099] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0019099] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0019099] [Sound] [Sound::UpdateThread][3] #sources=32 #items=44
[f=0019099] [Sound] [Sound::UpdateThread][4] ctx=00000000ee4eb9c0 dev=0000000046ad4f50
[f=0019099] [Sound] [Sound::UpdateThread][5] ctx=00000000ee4eb9c0 dev=0000000046ad4f50
[f=0019099] [Sound] [Sound::Cleanup][alcDestroyContext(00000000ee4eb9c0)]
[f=0019099] [Sound] [Sound::Cleanup][alcCloseDevice(0000000046ad4f50)]
[f=0019099] [Sound] [Sound::UpdateThread][6]
[f=0019099] [Game::~CGame][1]
[f=0019099] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[f=0019099] [Game::KillLua][3] dtor=1 luaUI=0000000000000000
[f=0019099] [Game::KillLua][1] dtor=1 luaGaia=0000000000000000
[f=0019099] [Game::KillLua][2] dtor=1 luaRules=0000000000000000
[f=0019099] [Game::KillLua][4] dtor=1
[f=0019099] [Game::KillMisc][1]
[f=0019099] [Game::KillMisc][2]
[f=0019099] [EOH::DestroySkirmishAI(id=0)]
[f=0019099] [Game::KillMisc][3]
[f=0019099] [Game::KillRendering][1]
[f=0019099] [3DOParser::Kill] allocated 165 pieces
[f=0019099] [S3OParser::Kill] allocated 3496 pieces
[f=0019099] [AssParser::Kill] allocated 370 pieces
[f=0019099] [Game::KillInterface][1]
[f=0019099] [Game::KillInterface][2]
[f=0019099] [Game::KillSimulation][1]
[f=0019099] [Game::KillSimulation][2]
[f=0019099] [CCollisionHandler] dis-/continuous tests: 0/2737641
[f=0019099] [Game::KillSimulation][3]
[f=0019099] [~CPathCache(28x28)] cacheHits=65 hitPercentage=7% numHashColls=0 maxCacheSize=201
[f=0019099] [~CPathCache(28x28)] cacheHits=547 hitPercentage=66% numHashColls=0 maxCacheSize=39
[f=0019099] [~CPathCache(56x56)] cacheHits=283 hitPercentage=27% numHashColls=0 maxCacheSize=201
[f=0019099] [~CPathCache(56x56)] cacheHits=741 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0019099] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019099] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0019099] [LosHandler::Kill] raycast instance cache-{hits,misses}={21467,24611}; shared=6%; cached=40%
[f=0019099] [Game::KillSimulation][4]
[f=0019099] [CommonDefHandler::KillStatic] 3160 sound-set data items added
[f=0019099] [Game::~CGame][2]
[f=0019099] [Game::~CGame][3]
[f=0019099] Remember to update handler.lua once the following is in basecontent:
https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2[f=0019099] [Chobby] Chobby Shutdown
[f=0019099] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16347614,0} {chunk,block}Bytes={0,0}
[f=0019099] [SpringApp::Kill][3]
[f=0019099] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
655225 bytes sent
492108 bytes recv'd
[f=0019099] [SpringApp::Kill][4] font=0000000045dad4e0
[f=0019099] [SpringApp::Kill][5]
[f=0019099] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN ALLOW * -1
[LuaSocket] UDP_LISTEN ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>]
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=0)] #archives[section]=0 #files[section]=7796
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=1)] #archives[section]=0 #files[section]=4
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=2)] #archives[section]=4 #files[section]=430
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\cursors.sdz (0000000044e9abd0)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\spring\bitmaps.sdz (0000000044e9a650)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\springcontent.sdz (0000000044e99e10)
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\engine\win64\104.0.1-1544-ge1f249f\base\maphelper.sdz (000000006d635400)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=3)] #archives[section]=0 #files[section]=2662
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=4)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=5)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\games\4ccd82285cf7aef0e7a353cba6f6a0d8.sdz (000000006d6344e0)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=6)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\maps\BlueBend-v01.sd7 (000000005dc5c1a0)
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=7)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=00000000468b9a70>(section=8)] #archives[section]=1 #files[section]=0
[VFS] archive=C:\Users\Yuval\Documents\My Games\Zero-K\games\d2740252fd17a4e6772452561b618256.sdz (0000000044e9a230)
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00000000018ed1f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]