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Title: dyth68's Battle
Host: GBrankdyth68
Game version: Zero-K v1.12.1.2
Engine version: 105.1.1-2314-g9e0bf7d
Battle ID: 1869587
Started: 7 months ago
Duration: 34 minutes
Players: 6
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 46.9%

GBrankOrangeSky
GBrankmatthewwightman
GBrankdarkgran
Team 2
Chance of victory: 53.1%

GBrankdyth68
USrankFarFromPro
GBrankpejj1
Spectators
GBrankfiendicus_prime

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7 months ago
After watching this I am a bit worried that Owl without any sort of jamming will fall easily to Chainsaw. The range on that thing is obscene.

Also a well played game by all!
+0 / -0


7 months ago
It's a bit upsetting that while lobsters HUGELY increase shieldball effectiveness, they also will randomly damage or destroy parts of it.

From about half way I lose essentially no units in the ball to attrition, but lose three Aspis to a jump at 29:40 and another 1000 metal worth on the jump back over the hill. The jump at 31:37 does another bunch of damage.


Unrelated: There's also the oddity of the shield-piercing Gauss at 33:56, which passes right through a 700hp shield to kill an Aspis.

Unrelated: I've also just realized that removing Owl will buff Racketeers against shieldballs.
+0 / -0