There has been a bit of confusion surrounding the release of Spring 89.0.
Springie was set to use 89.0 upon release but at this point the new version was not technically live on the server. Through testing we decided to use 88.0 for now.
Unfortunately 89.0 went live on the server and it turns out that non-ZKL lobbies have poor multi-engine support. ZKL automatically fetches whichever engine is required but other lobbies require manual fiddling. So to make it easier for other lobby users we switched to 89.0.
More time spent with 89.0 revealed it to be too buggy for use. So now Springies are running 88.0 with v1.0.7.7.
The game itself has some balance changes and fixes since the last news post so here they are.
Balance
Vandal:
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Cost 100 -> 90
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Range 850 -> 880
New AA vehicle, the Crasher. High focus on speed at the expense of range.
Djinn:
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Infinite beacon placement range.
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Beacon loses LOS and death explosion.
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Doubled beacon placement time.
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Throughput increased 60%.
Avenger:
Commander Disintegrator weapon no longer drains shields (on top of passing through them).
Online
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added new category of hosts - Experienced players
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lowered size of teams autohost to 18
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clan size limit is now 8->16
Interface
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Zero-K starts as "borderless fullscreen" by default (for users with Zero-K lobby - you can change it in settings)
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Workaround for always-full resource and health bars with Catalyst 12.6 drivers
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Fixes for Take Reminder
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Updated Recluse and Tarantula buildpics