Loading...
  OR  Zero-K Name:    Password:   

Dynamic avoidance system

11 posts, 1903 views
Post comment
Filter:    Player:  
sort
12 years ago
While it is really great and units are less suiciding, but it breaks certain units try to move tick into some packed army and it just goes back! FAIL
+0 / -0
12 years ago
certain was probably wrongly used word? but whatever. Maybe this system settings should be in "Initial ai or something" and so on? the unit ai toggle doesnt toggle this.
+0 / -0

12 years ago
less units suiciding? when i had this on units would jitter from the paths i gave them INTO range of porc more often then not and into sight range of enemy units drawing them in
its silly and annoying
+0 / -0

12 years ago
Stop giving ticks fight commands. If you give them move commands they will go straight where you want them.

Fight command uses Auto-Skirm AI.
Move command does not.
+0 / -0

12 years ago
Also file a bug report on by clicking "Evolve" in the top right corner.

Things that need discussion should be posted here so people can discuss.

Blatant bugs should be posed in the Google Code bug tracker for easier fixing/tracking.
+0 / -0
12 years ago
antelope move command does it.
+0 / -0
12 years ago
Antelope the ai should micro the unit for you not make it less effective than just sending it dumb at the enemy (i mean wasnt that the point of having such a ai in the first place?). I see this with glaives too when using them against hammers they go zigzaging avoiding the shots while they should rush them to come in range.
+0 / -0
12 years ago
I have given some units move orders and an enemy is near another move order gets inserted.
+0 / -0


12 years ago
"Antelope the ai should micro the unit for you not make it less effective than just sending it dumb at the enemy (i mean wasnt that the point of having such a ai in the first place?). I see this with glaives too when using them against hammers they go zigzaging avoiding the shots while they should rush them to come in range."

The AI is designed to avoid projectiles, you can make a quick choice between speed and safety by using a move or fight command. It's purpose is to give you an easy way to make that choice. It doesn't choose the best thing to do for you as that is extremely situation.

The stuff that takes effect one move commands is a new thing KR added without testing it.

+0 / -0
12 years ago
It is already disabled alright. This thing won't happen again.
+0 / -0


12 years ago
Yes.
+0 / -0