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CAI placement on Seths_Ravine_V2

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13 years ago
Hi all,
I tried playing a multi-player game against a CAI on the map Seths_Ravine_V2. It seems that the placement of the CAI commander consistently disables it from fighting. Here is a URL to a screenshot of the game after I resigned. The commander is in the blue circle.
Maybe a bug of some sort?
JavaMan
+0 / -0


13 years ago
Are you using startboxes or fixed start locations?

Startboxes (if you used Springie):
CAI commanders start in the exact centre of the startbox. To move them with Springie type !addbox x y w h t.
  • x,y are coordinates 0-100
  • w,h are width and height of the boxes 0-100
  • t is the allyteam of the box, this is optional
To make it start in a specific spot make the width and height small then change around the position until it is in the place you want.

Fixed Start Locations (if hosting yourself with a lobby that is not Zero-k):
In this case the mapper has produced really stupid default start locations. You will have to switch to start boxes using modoptions and set up a startbox, the way to do this changes between lobbys.
+0 / -0
13 years ago
I think I must be using start boxes. I am using the Zero-K lobby for Windows.
When should I type the addbox command? Before I start them game, or when the commanders are being placed?
I tried this command and a few others, and there wasn't any change.
!addbox 10 10 10 100 100

Thanks,
JMan
+0 / -0


13 years ago
Type them in the lobby
+0 / -0
13 years ago
Ok, will try.
Thanks
+0 / -0