Loading...
  OR  Zero-K Name:    Password:   

Eco overlay bug

6 posts, 745 views
Post comment
Filter:    Player:  
sort

8 years ago
It took me a while to find the reason but, lol, this is really unexpected one...

From the beginning... For some reason I could not see eco overlay, those that is togglable by F4. I asked about it many times but noone had the idea.
However I could see eco overlay while placing an eco building (mex, solar, etc): select a structure to build -> see overlay, that's how I was checking the grid for the long time :D

So now when reseted all settings and tried to tweak them again I found the reason.... Chili Minimap.... wtf lol? :D
If I disable Chili Minimap widget, F4 doesn't work. If I leave eco overlay enabled, disable Minimap, then eco is on always and I cannot disable it using F4 :D
Does F4 bound to **interface button***, those in Minimap window?! It sounds bewildering because my F1/2/3 work fine.

Guys, does anyone have the same behavior? Is it a bug?
+0 / -0
8 years ago
i have this behavior in BA but not Zero-K
+0 / -0

8 years ago
quote:
Does F4 bound to interface button*, those in Minimap window?!

Yes. It would be a good idea to uncouple those.

As a side note, chili minimap has almost no effect on performance (it still uses engine minimap rendering) so there's no point in disabling that.
+0 / -0

8 years ago
yeah, Sprung, i see. i just wanted to disable it, because 1) i'm fine with the default spring map size and position, 2) i hate superfluos interfaces: every useful button on Minimap has it's own shortcut which is much easier to hit, than to click with mouse on screen :)
+0 / -0
Skasi
8 years ago
UArankdahn you can disable the minimap buttons. If holding down Space and left clicking on the minimap doesn't bring up the right options for that, then they should be somewhere in Settings/Interface/Minimap or so (just a guess, I didn't check).
+1 / -0

8 years ago
thanks, Skasi
+0 / -0