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Supporting intel drivers?

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7 years ago
I'm new at programming, and I can't afford to make 100+ mistakes and kill game by accident, but is there a way to support intel drivers?

Unsupported:
Graphics
Sky.
Anymore?
I'll see how to support them
+0 / -0
7 years ago
Learning how to program is about making 1000+ mistakes and then trying to find them.
+3 / -0
7 years ago
> I can't afford to make 100+ mistakes and kill game by accident
has already been done.
+0 / -1

7 years ago
Oho oho oho the master joker is back it seems!
+2 / -0
7 years ago
So it's possible to support intel drivers?
+1 / -0


7 years ago
That depends. If we're talking HD4000 or later, then it's possible, though tricky. If it's an earlier chipset, then I wouldn't bother.
+0 / -0
7 years ago
Damn, most of steam uses 2CPU computers, and if they are intel I sincerely doubt they can be supported.. I will try and support graphics though
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Skasi
7 years ago
Wellp chances are one of the two CPUs is not intel. The same could be true for.. GPUs! \o/
+0 / -0
7 years ago
Most steam users use more than 2 CPUs (52% use 4 or more) and most of steam users do not use Intel (NVDIA and AMD together make 81%). Source: http://store.steampowered.com/hwsurvey.
+1 / -0
Skasi
Reading charts is hard:

(click to enlarge)

Actual link is http://store.steampowered.com/hwsurvey without the dot at the end.
Actual data says 77.77% of Steam victims do use Intel CPUs.
Actual data says 51.24% of Steam victims have 4 or other CPUs, not that these are actually used. (on that note, can someone run Steam with 0 CPUs? would that be an option?)
+0 / -0
Spring doesn't support Intel GPUs. It does support Intel CPUs though.

That means that it only supports 57.8% GPUs of Steam users.
+0 / -0
The red team might have some minor issues, but it's definitely not unsupported..

PLrankFailer has been made obsolete in this thread. Also NZrankhedgehogs might wanna have a chat with RUrankParzival.
+1 / -0
7 years ago
Uhm, have I missed something here? I'm playing more than fine on my HD5500.
+1 / -0
7 years ago
quote:
0 CPUs?

You sure we can even turn the computer on if it's lost it's "brain"?
Wait, what do I talk about?
+0 / -0
quote:
Uhm, have I missed something here? I'm playing more than fine on my HD5500

You have (and thank you for providing a baseline of working Intel chips). Intel's Integrated GPUs have improved rapidly in their graphics capabilities over the last few years, and have only been able to do programmable shaders properly for a couple of years now. If the machine NZrankhedgehogs is trying to support is a couple years older than yours, it could be simply incapable.
+0 / -0
As far as I know, the issues stem from the (admittedly integrated) GPU and its OpenGL support, and it's best to ignore the CPU or the fact that it's located on the same physical die as the CPU.
Therefore, for stats you should be looking at the "PC Video card usage by mfg" chart, which suggests about 18% intel GPUs.

PS: This is probably not something new programmers will be able to solve unless you're really persistant. You might be able to assist with testing, provided that someone is willing to tackle it.
+1 / -0
7 years ago
Ok. It'll be just without sky&Water apparently
+0 / -0
7 years ago
Who needs a sky… you can try different /water settings:

"/Water (unsynced) Set water rendering mode: 0=basic, 1=reflective, 2=dynamic, 3=reflective&refractive, 4=bump-mapped"
+0 / -0
Intel GPUs work fine on Linux on even older machines (tried with 5 year old Asus with hybrid graphics), as long as the software is new enough. Just need to install the texture compression library.
On Windows I have heard you need to install a second set of drivers from Intel's site to enable proper openGL, as the drivers that come with the machine are often not that great.
+1 / -0
7 years ago
Thanks vermind!
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