- Roach's base damage is 1200. This means that it does 1200 damage at the very centre of its explosion.
[Spoiler]This is its "default damage" which may be different for some classes of units, like air units or subs.
- Roach's AoE is 384. This means that it only does damage to things which are less than a distance of {384/2 =} 192 away from it when it explodes.
[Spoiler]This is its areaOfEffect parameter.
- The amount of damage inflicted at any given range less than the maximum range is determined by the AoE damage equation, which is plotted below for various values of the edgeEffectiveness parameter:
So, looking at the line corresponding to Roach's edgeEffectiveness of 0.4, at half of the Roach explosion's maximum range {192/2 = } 96 the damage inflicted by Roach is a little above 0.6 times its maximum damage:
{1200 * 0.6 =} 720.