1 |
- Roach's base damage is 1200. This means that it does 1200 damage at the very centre of its explosion.
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1 |
- Roach's base damage is 1200. This means that it does 1200 damage at the very centre of its explosion.
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2 |
[spoiler]This is its "default damage" which may be different for some classes of units, like air units or subs.[/spoiler]
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2 |
[spoiler]This is its "default damage" which may be different for some classes of units, like air units or subs.[/spoiler]
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3 |
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3 |
\n
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4 |
- Roach's AoE is 384. This means that it only does damage to things which are less than a distance of {384/2 =} 192 away from it when it explodes.
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4 |
- Roach's AoE is 384. This means that it only does damage to things which are less than a distance of {384/2 =} 192 away from it when it explodes.
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5 |
[spoiler]This is its areaOfEffect parameter.[/spoiler]
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5 |
[spoiler]This is its areaOfEffect parameter.[/spoiler]
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6 |
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6 |
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7 |
- The amount of damage inflicted at any given range less than the maximum range is determined by the AoE damage equation, which is plotted below for various values of the edgeEffectiveness parameter:
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7 |
- The amount of damage inflicted at any given range less than the maximum range is determined by the AoE damage equation, which is plotted below for various values of the edgeEffectiveness parameter:
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8 |
[img]http://spring.clan-sy.com/phpbb/download/file.php?mode=view&id=28[/img]
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8 |
[img]http://spring.clan-sy.com/phpbb/download/file.php?mode=view&id=28[/img]
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9 |
So,
looking
at
the
line
corresponding
to
Roach's
edgeEffectiveness
of
0.
4,
at
half
of
the
Roach
explosion's
maximum
range
{
192/2
=}
96
the
damage
inflicted
by
Roach
is
a
little
above
0.
6
times
its
maximum
damage,
or
{
1200
*
0.
6
=}
720.
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9 |
So,
looking
at
the
line
corresponding
to
Roach's
edgeEffectiveness
of
0.
4,
at
half
of
the
Roach
explosion's
maximum
range
{
192/2
=
}
96
the
damage
inflicted
by
Roach
is
a
little
above
0.
6
times
its
maximum
damage:
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10 |
\n
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11 |
{1200 * 0.6 =} 720.
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