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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.7.3.1
Engine version: 104.0.1-287-gf7b0fcc
Started: 5 years ago
Duration: 40 minutes
Players: 23
Bots: False
Mission: False
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Sit back and relax.

After the first 10 minutes this game felt like a pure artillery battle. I couldn't even find any reclaim anymore because all killing happened at range. Is this fun? What would have been a better strategy than building even more BBs?
+2 / -0
5 years ago
There are three ways to deal with Big Bertha. The easy way is to play maps on which Berthas are not very viable. The hard way is to try to do !setoptions_disabledunits= Big Bertha on every game.

The extremely hard way is to convince AUrankAdminGoogleFrog to change it. Or even say ANYTHING about it.
+2 / -0
5 years ago
Lol, just silo the bertha? :o
+0 / -0

5 years ago
Hmm... two grey players, 3 red, and a bunch of general nabs vs many veterans and a top10 player. Yup, this is the type of game you can draw balance conclusions from.

Only in games with sufficient amounts of bad can you even build berthas. Like what are people even doing while their enemy is building a 5000 metal unit????! If 1 player builds a bertha, the other 2 players on enemy team could build 10k of literally anything and run over 1 player protecting the bertha-er, and then kill the useless bertha.
+0 / -0


5 years ago
quote:
Like what are people even doing while their enemy is building a 5000 metal unit????!

The property of artyporc is that attacking it requires several fold metal superiority. Say, you have 5k artyporc; enemy has to make 10k in units to assault it properly.

But if they sit around saving units, artyporc will take territory, because artyporc is cancer and it metastasizes. So actually you also need a sizable artyporc of your own.

That artyporc is Bertha.
+0 / -0

5 years ago
It looks like those Berthas were literally the only thing that was off the grid.
+0 / -0