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ZeroWars v1.54

By petturtle
Rating:

made for zero-k
Size: 16 x 6

PLAY ON THIS MAP


Downloads: 102
Manual downloads:
http://api.springfiles.com/files/maps/zerowars_v1.54.sd7
http://spring1.admin-box.com/maps/zerowars_v1.54.sd7


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4 years ago
There are some bugs/undesireable features. starting with drone, it does not have income, then duck commander morph does have income. not having to add AIs is nice, but all dumb units spawned mid do not act as I would expect, I can't hover over them for stats, space+click them for info, and I can't right click to attack enemy dummy units. I need to area command attack them. Also, the endgame graph with damage dealt, I am unsure what it means. is this com damage like before, or the combined damage of my com and waves?
+0 / -0

4 years ago
I'm working on a more robust solution to block clone commands, so you can't control them but still select them and maybe change their unit state. The graph should shows combined damage of all your units, I thought it would be nice to see how well your unit combination did compared to other people.

Also right now XP transfers from clones to it's orignal unit on death, I added this to help see what units are effecting, one thing I wounder is do you want to xp to reset after every wave or every second wave so older units don't overshadow the newer units.
+3 / -0
4 years ago
this map crashes a lot see
http://zero-k.info/Battles/Detail/853814
+0 / -0


4 years ago
I had such a crash that no battle was produced or replay saved and the infolog was uselessly truncated. It might have been related to Dodo.

Structure and unit placement is still randomly cancelled.
+0 / -0
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