Over the past few years, from time to time various moderators and users have noticed points of vagueness or inaccuracy with the community Code of Conduct. We've made some changes to the Code of Conduct to address these shortcomings.
The new version of the Code of Conduct is
here. The previous version is
here.
This revision is
NOT intended to signal a change in how the community is actually moderated; rather it is intended to be a clearer description of how the community is currently moderated.
If there are typos or points of concern with the new formulation of the Code of Conduct, raise them in this thread.
The following points out some of the more notable changes and the reasons for them.
Initial Summary
quote: Treat other members of the community with respect. Don't be a dick. |
As compared with the first sentence of the previous Code of Conduct this has one thing added and one thing removed.
* "Do not lose your temper" has been removed since it seemed like an overreach. Getting angry or frustrated is not against the rules and is quite understandable, ZK can be a stressful game. Taking it out to an unreasonable degree on other community members is the actual problem, and the new wording emphasizes that instead.
* Adding
Wheaton's Law to the end of the one-line summary just seemed like a good idea.
quote: Be patient with new players and help them where you can. |
The previous wording of the Code of Conduct implies that "Help new players" is mandatory, which is a bit ludicrous. You are not obliged to seek out new players and help them, but if you do engage with new players you should be helpful.
quote: Kick and exit polls are powers on loan from moderators. Do not misuse them. |
This point is broadly implied by the previous Code of Conduct but the new version makes it much more explicit, since there seems to be a fair bit of confusion about when kick votes are appropriate and when they are not.
quote:
Play team games as if you will play to the end.
Go all-in against the wishes of your team. |
These points in the previous Code of Conduct summary have led to misunderstandings in the past. In the new version they are covered more explicitly in the later parts of the Code of Conduct. As far as the summary is concerned they are covered by "Play in a way that is respectful to your team".
Section One
quote: 1. Respect Other People |
This has been changed from "players" to "people" since people who are not currently actively playing still deserve respect.
quote: Blaming other players for a loss can easily become hostile and abusive. |
Previously this line read "Don't blame others for a loss" which seems overly strict. Some amount of discussion of mistakes which people made in a game is at least permissible and has in practice been permitted, even if it is not particularly desirable. However it can very quickly become unacceptable.
quote: We do not tolerate language or any other form of communication that is abusive, bigoted, racist, or sexist. |
This part has been made a bit broader to cover our bases.
Section Two
quote: You are not obligated to interact with new players, but if you do, offer them friendly advice and help with any issues they may have. |
As noted above this point has been clarified to make "helping new players" a condition on interacting with new players, not on being in the ZK community at all.
Section Three
quote: Pursuing all-or-nothing strategies without the consent of your team, or resigning on your own because you faced an early minor setback, is disrespectful to your teammates. A pattern of such behaviour may result in moderator action, and in any case you will be damaging your own reputation in the community. |
This has been rewritten to more explicitly lay out expected repercussions for actions of this kind. We do not in practice hand out bans willy-nilly for individual instances of early resignation. Patterns of such behaviour, on the other hand, do attract modactions eventually.
Section Four
quote: Custom widgets that control your units, sound warnings, place marks etc. are generally fine; widgets which perform tasks a human could not reasonably replicate or essentially play the game for you should be discussed with the developers first. |
Widgets have become a bit more of a concern for the community since the writing of the previous Code of Conduct, so some amount of safety checking seems like a good idea.
Section Five
quote: Respect Moderator Actions |
"Abide by Moderator Actions" seemed a bit narrow.
Section Six
quote: 6. Use Polls Responsibly
* Several tools available to players (including kicking players and exiting a game) are ordinarily moderator powers but are available to users by means of a poll for cases when a moderator is not available. These tools should ''only'' be used in ways that a moderator would use them.
* In particular do not kick players for failing to play or cooperate to your standards. Kicking players for griefing is acceptable, but in the heat of the moment it is often very difficult to distinguish between griefing and unintentional poor play. If you demonstrate poor judgement when using kick polls you may be prohibited from using them in future or banned outright.
* Do not start polls excessively. A poll is unlikely to pass if it failed decisively a few minutes ago, barring large changes to the situation, so spamming polls is a form of disruptive chat. Do not use polls as a heightened means of expression, such as starting a kick poll to express your displeasure at a player rather than out of any belief that the poll will pass. |
This section is entirely new. Since the use and misuse of polls has been a larger issue in recent years it seems like a good idea to lay out the rules really explicitly. Most of this should be self explanatory, hopefully.
Section Seven
quote: Avoid inflammatory discussion topics |
Previously this was "forum topics" but a lot of discussion happens on Discord now.
quote: Note that even in [Asylum/#off-topic] the other parts of the Code of Conduct still apply. Furthermore, especially contentious or distasteful subjects may be restricted even in these channels on a case by case basis. |
The second part of this is technically a recent addition to the previous Code of Conduct. Basically we are coming to grips with a reasonable and sustainable way to manage #off-topic discussion.
quote: Posts or links to pornographic content/sites or similarly unacceptable material are forbidden and will result in bans. |
This might as well be reiterated here.
Section Eight
[Spoiler]quote: 8. Multiple accounts
*Explicitly prohibited uses for an alternate account which will result in a ban: Cheating the rating/balancing system to appear less skilled/lower ranked. Any account which is playing games in a rated game (no matter whether it is matchmaker or casual rating) will be treated as violating this rule Evading bans, mutes, etc. on your main account
*Explicitly permitted uses for an alternate account: Development/testing purposes Running tournaments or similar events Multiple people playing on different accounts on the same computer or from the same location * If you have multiple accounts for one of the above permitted reasons, please use the "Contact administrators" button on your user page to notify the admins of this fact. This is not strictly required but will avoid potential misunderstandings. * If you have a purpose for an alternate account which is not covered by any of the above points, contact a moderator to discuss it. |
The rules surrounding alternate accounts are made more explicit. Not too exciting.
Exceptional Situations
[Spoiler]quote: The goal of the Zero-K moderation team is to do the right thing by the Zero-K project. This goal includes but is not necessarily limited to: * Generally making the Zero-K community a fun place for people to hang out and play the game. * Maintaining an environment which encourages current and potential developers and content creators to contribute to the Zero-K project. * Maintaining an environment which allows the moderators to promote the above goals without unreasonable costs personally or to the community.
Not every situation is explicitly covered by the Code of Conduct. Sometimes this is because the Code of Conduct is insufficiently specific; this is necessary if it is to be kept to a reasonable length. At other times, events can occur that are so extreme that the Code of Conduct and the precedent of previous modactions does not fully cover the situation. The spirit of this goal takes precedence over the exact wording of the Code of Conduct. |
This final section makes a little more clear the previously unwritten principles of how the moderators approach unusual and unprecedented situations in practice.