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Anir abusing his admin status, again

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CArankRedEagle_P1
quote:
"Actually what it shows is you (a player), Bilbo (a player) and Robolover (a spectator) in the voice channel together. Look at the Discord sidebar."

We do this all the time, I am really confused whats wrong with that? We are a group of gamers playing a game together. In Anir's clan, mumble clan, this happens all the time. It's normal for people to be in spec and in game in voice chat but I can also tell you they don't cheat. I've been in that clan almost a year and it was habit for people to play together in voice (spec and player) and not cheat.

There is nothing necessarily wrong with having spectators in the voice channel, if they are saying nothing related to the game... but you can hardly be surprised to be under increased suspicion of spec-cheating as a result.
+0 / -0
quote:
Ganging up on LUrankAdminAnir, or indeed some other high rated player, is not the only sense in which collusion has been alleged. See this post.
I have seen this post.
Collusion is bound to happen in FFA.
FFA diplomacy is made of it.
As I said before, if Red_Eagle told someone his units was on Hold Fire, he could have whispered with the ingame chat and achieved the same results.

quote:
I have enquired about this and been told it has not been a factor for quite some time, if ever.
Well I just told you it happened in the Mumble server, so you can edit your message and remove "if ever", please.

quote:
...Unless somebody has reason to say otherwise, trying to drag the Mumble community or clan into a conversation about conduct on the P1 discord does not seem like a profitable use of anybody's time.
Well I have actually seen the conduct described on the Mumble server whereas I haven't seen any proof that it has happened on the P1 Discord. Most of the time when it happened on the Mumble server, it has been in the greyzone where people just unintentionally give away information or communicate to a higher degree and more honestly in voice chat compared to the written chat.

+5 / -1
quote:
I have seen this post.
Collusion is bound to happen in FFA.
FFA diplomacy is made of it.
As I said before, if Red_Eagle told someone his units was on Hold Fire, he could have whispered with the ingame chat and achieved the same results.

Doing it in favour of your clanmate, when you are about to exit the game and therefore do not have a direct stake in who wins, IS NOT THE SAME THING.

quote:
Well I just told you it happened in the Mumble server, so you can edit your message and remove "if ever", please.

I would do that if I trusted your statement.
+2 / -2


3 years ago
quote:
Doing it in favour of your clanmate, when you are about to exit the game and therefore do not have a personal stake in who wins, IS NOT THE SAME THING.
Then there is an easy fix for this problem. Just make a leaving players units blow up when they exit the game. No need for weird rules about what you can or cannot do before you leave a FFA game.

quote:
I would do that if I trusted your statement.

Why would I lie about this?
If you have so much trust issues, can we even allow spectators to join and spectate any game?
If you don't have trust that people can abstain from speccheating when they are telling you they aren't speccheating, then we cannot have this feature.
I have done all this so called "collusion" personally on the Mumble server when I played games with SErankZnack and others.
I have joined FFA while only Znack was with me in the voice channel. We told eachother we wouldn't attack eachother(we couldn't really gang up on the highest rated player because I was typically the highest rated player) then eventually someone would have to backstab the other player to win.
Then some spectator would join the voice channel and be like: Hey! Which superweapon is best? That guy didn't have anti? lol. Shiny!

If you don't believe me that I have done these minor offenses to your FFA sensibilities on the Mumble server then so be it. :P
+4 / -0

3 years ago
@Godde I am going to make this an explicit moderator instruction:

Stop posting in this thread.

You trying to bait me into another one of your faux-Socratic method debates is making the objective of this thread, to resolve the issues around the conduct of LUrankAdminAnir and CArankRedEagle_P1, considerably more difficult.

If you or somebody else wants to start another thread to pontificate on FFA more generally, go right ahead.
+5 / -7
He has some good points and some good solutions, but I suppose that it might be better in a different thread.
+2 / -1
seems like a good time to ask if everyone wants to vent there anger about (insert topic)

i see allot of emotion.. 'sigh' did we all forget this is all so normal.. this kind of bickering has been going on since before floppy disks and soft computer mouse balls..

even before dice.. and sticks.. when the only game was stare at the clouds.. people were bickering even then

bickering = to avoid solutions and focus on ?play?-fighting as the hidden objective
+2 / -0
To prevent spectators spoiling games for players playing them, would it be possible to implement a function, that when some spectator wants to write something that even players can see, at first the message appears only to other spectators, then there is like a 10 sec delay when other spectators can press a button that prevents that message from showing to players playing the game, and only after this interval it appears to players?
+1 / -0
3 years ago
In my opinion the whole thread is about a disagreement on what are the most generic rules of the FFA. Is it fine if you communicate via another channel (voice versus chat)? Is it fine if you play to support one specific player without planning to win yourself? Is it fine to resign but give strange orders to units?

Any answer is OK (there is no good/bad), but people playing together and thinking the answers are different is a recipe for disaster.

Once/when/if that would be agreed on technical solutions could be imagined.
+3 / -0
3 years ago
As an example of good solution against spec cheats: Famous DotA game has a mechanic that plays current game to spectators with 30-60 seconds delay. This delay eliminates any possibility of helping spectators to match participants (via chat, discord any other audio chats), but this is deep engine feature, don't think Spring could provide it(?).
+0 / -1
I think it would be easier and more appropriate to have a conversation about expectations for FFA games in a thread that was not started to complain about a moderator. I will make such a thread. Can y'all move this conversation there?

edit: https://zero-k.info/Forum/Thread/33655
+6 / -0

3 years ago
Just wanna drop this.

I don't know anything about the Anir RedEagle stuff, but in a game either yesterday or wednesday, RedEagle had an unsurmountable lead with I think 3 players left in the game.

The other two were mortally crippled. Heck it was very close to auto reveal due to lead.

Then RedEagle said something along the lines of "I'm going to let these guys fight it out for the lols" and went idle, needlessly dragging the game.

The players, in a FFA, even voted to exit because everyone immeidately recognized this was going to take forever.


I don't know much about RedEagle, but I'm pretty sure he's a dick.
+6 / -2

3 years ago
For reference, I believe the game mentioned by CArankGalamesh is Multiplayer B1124308 7 on FataMorganaV2, and in that game one of the remaining players appeared to be desynced. I don't know what I make of this incident.
+2 / -0

3 years ago
Yah that's the one. I just watched it.
I'm gonna let those two fight for the memes and leaves.

I'm trying really hard to interpret this in a way that isn't straight up unsportsmanlike. Can you think of one?

He has the whole map. He can move what he currently has without even looking and win, but he just ditches.

IMO the fact that masper desyc is not relevant. Even if masper was still in sync, he was in no position to come back. I think that's a reasonable argument to make.

Let me ask anyone this. If at the time masper desycs I pause the game and give you control, can you recover? I'm dead certain everybody would say no.
+1 / -0
In Multiplayer B1122459 9 on Real Europe V4 CArankRedEagle_P1 also quits from essentially a winning position (he has a DRP and about as much income and army as the closest two players combined).

If i strain my memory i can remember a few more incidents like that, much less recent though.

I guess things can happen. Sometimes just a small bit more than usual, but within bounds of not inexplicable.
+0 / -0
"Then RedEagle said something along the lines of "I'm going to let these guys fight it out for the lols" and went idle, needlessly dragging the game."

Yup totally a dumb thing, I should have explained and demoed my units, I apologize. My PC turns off automatically at 7 PM so I stop playing games. You can count on that on a daily basis. I gtg at 7 PM no matter what.

Same this for the EU map thing. I was SOOO far ahead but I hit shutoff time:


Why do people who resign in FFA not get demoed automatically? Is there a way to fix this once and forever?
+4 / -2
3 years ago
I was away for a couple days. Why the thread about admin abuse end up with RedEagle saying sorry lol, I'm too lazy to read all the 3 pages of posts.
+1 / -2

3 years ago
quote:
I gtg at 7 PM no matter what.

Sounds like a thing that should be clearly communicated to anybody in the room who may want to play a serious FFA game.
+2 / -0

3 years ago
quote:
Why do people who resign in FFA not get demoed automatically? Is there a way to fix this once and forever?


Is that often a problem in which you're not involved?
+1 / -0

3 years ago
quote:
On the opposite, people might go: "But Godde is the highest rated player in the game, if I attack him, I will lose all".
And along that line, lies my easiest victories where I eat the small lobs one by one, becoming the strongest lobsta of them all.

The only takeaway from this thread.
+4 / -0
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