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New Factory type suggestion: Insects

4 posts, 632 views
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Ok so hear me out. This new factory type could be based around insects, and there are some really cool possibilities that come with it. The Constructor (Termite) could have a special ability where it could push buildings to move them, and the more you have the faster they can move things. Another unit (Ant) could dig short tunnels underground to pop up behind enemy defenses, kind of like the opposite of amphbot lobbing. You could have a millipede that shoots 'slowing' projectiles as the artillery unit. Another unit (Could have been named wasp if it didn't already exist) could pick up other units and transport them like the light transport does, but maybe it dies after dropping the unit. Bees could get some strength in numbers multiplier, where they are very weak in small numbers but become super strong in numbers. Obviously more thought needs to be put in to figure out what role each unit would play and how they could be balanced to not be weak or overpowered. Thoughts?
+2 / -0
3 years ago
Train factory or nothing!
+7 / -0


3 years ago
Sounds great bbar97, but who is going to spend the hundreds of man hours creating the models, textures, animations, scripts, balanced unit stats and performing the testing?

If that person isn't you, I have bad news about the future of the Insect Factory.
+3 / -0
3 years ago
Haha yeah, I figured. Just wanted to throw the idea out there for the heck of it.
+2 / -0