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You have to baby-sit units to make them go up and down terraformed ramps

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Pathing bug?

http://zero-k.info/Battles/Detail/112216

Note that the ramps I ended up making in this game should actually allow passage to vehicles, while even bots couldn't automatically go up/down them!
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11 years ago
Apparently the pathmap takes a while to update.
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11 years ago
Quite a long time, judging by other games I used ramps in... Are you sure it is indeed updated? Is it feasible to accelerate this updating?
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You babysit them, I use whip.

Actually new QTPFS pathing system should solve this, but its still is not ready for mainstream.
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11 years ago
what is whip? a widget? tell more plz.
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11 years ago
Actually its new weapon.

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FIrankFFC
11 years ago
lol pic
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if you hold shift-right click and drag, you can draw a path and the units will follow it.
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11 years ago
Right! No need for shift IIRC... But can you do that with a fac?
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11 years ago
yes
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11 years ago
quote:
You babysit them, I use whip.

LOL
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11 years ago
On a more serious note, pathing is entirely controlled engine side so ZK actually has little to no control over this. The good news is pathing is getting a massive upgrade in spring 92, see this:

and this:
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11 years ago
QTPFS? You are sure it will be released in 92?
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11 years ago
Yeah, see Kloot's posts in this thread: http://springrts.com/phpbb/viewtopic.php?f=1&t=28679
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