Surprisingly playable, thanks! eg.
https://zero-k.info/Battles/Detail/2137971feedback (no rush to fix, just mostly notes):
- I think global illumination + 0 terraform cost is useful
- I got killed by Chicken Spires (arty) which does deal massive damage
- Singu getting destroyed doesn't end the game
But I think the main issue is that it's kinda obvious Stardust spam + Faradays get you really far so there's not much interestingness in defense choices :( Perhaps tower rebalancing can fix this IDK...
Thanks for making the mod!