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20MB of vram wtf?

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9 years ago
So some time ago the devs were working on lag issues and I sent them my log files...

[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 2.1.8304 Release
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Mobility Radeon X1300
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 20MB, available 20MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
maximum texture size: 4096, compress MIP-map textures: 1
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
number of UniformBufferBindings: 0 (0kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: C:/Spring/script.txt
[f=0000000] Connecting to 94.23.171.72:8687 using name CrakKCRacKKrAkK
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 16
[f=0000000] Using map: Comet Catcher Redux
[f=0000000] Warning: Incompatible map-checksum: Checksum of Comet Catcher Redux (checksum 0xdfa8dfc3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Using game: Zero-K v1.2.7.7
[f=0000000] Using game archive: 490e581ab965ca5e68d347d9e0fa27e7.sdp
[f=0000000] Warning: Incompatible game-checksum: Checksum of 490e581ab965ca5e68d347d9e0fa27e7.sdp (checksum 0xceec62fb) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] recording demo: demos/20140731_010858_Comet Catcher Redux_91.sdf
[f=0000000] PreGame::GameDataReceived: 441 ms
[f=0000000] User number 0 (team 0, allyteam 1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 1.569000
[f=0000000] Game::LoadDefs (GameData): 1925 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 351 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 125 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (77 MB)
[f=0000000] Creating Smooth Height Mesh

blahblahblah WHAT!?

[f=0000000] Video RAM: total 20MB, available 20MB

so it seems zk thinks I have 20mb of video ram?

http://products.amd.com/en-na/MobilityGPUDetail.aspx?id=51&f1=&f2=&f3=&f4=&f5=&f6=&f7=&f8=&f9=&f10=&f11=&f12=&f13=&f14=&f15=&f16=&f17=&f18=&f19=&

granted its not the mightiest of laptops around, but clearly something is wrong here.

insights?
+0 / -0
9 years ago
dxdiag say

---------------
Display Devices
---------------
Card name: ATI Mobility Radeon X1300
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x7149)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_7149&SUBSYS_20031028&REV_00
Display Memory: 1341 MB
Dedicated Memory: 62 MB
Shared Memory: 1279 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: AUO1C74
Native Mode: 1280 x 800(p) (60.002Hz)
Output Type: Internal
Driver Name: atiumdag.dll,atiumdva.cap,atitmmxx.dll
Driver File Version: 7.14.0010.0630 (English)
Driver Version: 8.561.0.0
DDI Version: 9Ex
Driver Model: WDDM 1.0
Driver Attributes: Final Retail
Driver Date/Size: 12/1/2008 20:29:34, 4033536 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-3209-11CF-EE71-0900A1C2CA35}
Vendor ID: 0x1002
Device ID: 0x7149
SubSys ID: 0x20031028
Revision ID: 0x0000
Driver Strong Name: oem2.inf:ATI.Mfg:ati2mtag_M52:8.561.0.0:pci\ven_1002&dev_7149
Rank Of Driver: 00F62001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
+0 / -0
Skasi
9 years ago
Better than mine!

[f=0000000] Video RAM: unknown

Note: Not ZK thinks you have 20MB of vram. Spring does.
+0 / -0


9 years ago
Make sure that Spring is using your graphics card.
+0 / -0
9 years ago
How do I make sure spring is using my graphics card?
+1 / -0
Skasi
9 years ago
The first post I found by using the search function suggests that "Poking around suggests this can be done through the Catalyst Control Center or the laptop BIOS.".
+0 / -0