Licho "PW is NOT for new players.
PW is NOT for people who don't care about winning.
PW is NOT for people who put blame on others.
PW is NOT for people who cannot work with others.
PW is NOT for people who cannot bear defeat.
PW is NOT for people afraid to fight against the odds.
PW is NOT for pussies."
Steel-blue "If half the player base wants to play planet wars, then the other half will be stuck either playing 5V5 non-clusterfuck games, or spectating the planet wars games. We need more players, because people like the 10v10s and 5 people in a faction won't cut it to my
likeing. We need more players. Why do DotA and LoL have hundreds of times more players than ZK? "
If 5v5 is what is left to play, that would be ideal. But sadly that is rarely the case.
Personally i think PW has great potential to be a great addition to the ZK universe. But it requires a larger player base, and a ton of fine tuning to make it materialize as such.
Licho is correct that PW is not for new players.
So when a new player logs on, and players are in the PW host, where !move, !start, and all other cmd's are disabled, where is the push/incentive to get them to switch to the team hosts. Players flock to where other players are.
And the way the PW functions is it takes precedence over all other games.
My actions the other days as towards the PW games, was that since there was no other hosts with players in them, all that was left to play was PW.
And since i view it as beta, i decided to do a little "beta testing" and began to show the problems and shortfalls of the current PW system.
I want this game to flourish, and for it to have hundreds of players. For there to be many choices for the games that people can play, tiers for players (easy,med,hard), and for an involved planet wars campaign for the more experienced players (like licho has claimed it is for).
But sometimes you might try and do to much to early, and kill what you have...