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Zed 2.2 Featured

Planet Mekbuda

By The_Yak
Rating:

1vs1 lavamap
Size: 12 x 12

PLAY ON THIS MAP


Downloads: 1226
Manual downloads:
http://spring1.admin-box.com/maps/zed_2.2.sd7
http://api.springfiles.com/files/maps/zed_2.2.sd7


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CArankTheMooseIsLoose
17 months ago
Reduced preshading on north-facing slopes, this will make the lower areas more visible with LOS mode enabled.

Like all versions above 2.0, detailnormals only work on latest dev builds of spring. Map will work on 100.0, but won't look as good.


+2 / -0


FIranksprang
17 months ago
quote:
Map will work on 100.0, but won't look as good.

Eh, it's still (one of) the best looking map(s) in spring. Good enough for me.
+1 / -1



CArankTheMooseIsLoose
17 months ago
Thanks
+0 / -0

USrankdorsh
17 months ago

+1 / -0

USrankAdminJasper
17 months ago
Featured
+0 / -0



EErankAdminAnarchid
4 months ago
https://github.com/ZeroK-RTS/Zero-K/issues/1909
+0 / -0

AUrankhedgehogs
4 months ago
Fixed
+0 / -0



CArankTheMooseIsLoose
28 days ago
A change in glsmoothing (now obselete) has broken the crystaltree shader and consequently nanospray on this map. Will be a while before I can upload​ a fixed edition.
+0 / -0


JPrankgajop
28 days ago
can you reference this change?
+0 / -0



GBrank[GBC]1v0ry_k1ng
28 days ago
The Moose, you do great work :)
+0 / -0



CArankTheMooseIsLoose
28 days ago
(edited 28 days ago)

JPrankgajop https://github.com/spring/spring/commit/c04fa0ded2d20087fe993cf8bc949ab2ee5d2b85

"selected primitive AA is obsolete with multisampling"

Crystaltrees look identical with gl.smoothing removed

GBrank[GBC]1v0ry_k1ng thanks

+0 / -0



CArankTheMooseIsLoose
4 days ago
http://zero-k.info/Maps/Detail/56105

Fixes are out
+0 / -0
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