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Shimmershore vBeta4

By Aquanim
Rating:

Those who strive with ships of war fight and thrive on Shimmershore. Sea map for ZK 1v1 or small teams.
Size: 12 x 12

PLAY ON THIS MAP


Downloads: 4
Manual downloads:
http://api.springfiles.com/files/maps/shimmershore_vbeta4.sd7
http://spring1.admin-box.com/maps/shimmershore_vbeta4.sd7


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UPDATED VERSION: vBeta5

Still a 12x12 (functionally-)symmetrical sea map with altered starting mex based on player count.

Adjusted height and texture map in this version.
+0 / -0
I don't think the mosaic tile detailing is suitable for the shallows. Would rather see the RGB noise return but applied to specular map instead of diffuse.

The sand_45_highpass_dnts I used on gecko should be suitable for the shallows. If not consider browsing beheriths DNTS pack here: http://beherith.eat-peet.net/stuff/nobiax_spring_dnts/nobiax_spring_dnts.html
+0 / -0
The RGB noise always was the mosaic tiling, just a bit less obvious. I'll have a play around with it.
+0 / -0
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