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Dead Reef v7 Featured

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5v5 Naval battle. War returns to a dead reef on a desolate world. Preview pic updated by Antero
Size: 22 x 12

PLAY ON THIS MAP


Downloads: 3028
Manual downloads:
http://api.springfiles.com/files/maps/dead_reef_v7.sd7
http://zero-k.info/autoregistrator/maps/Dead_Reef_v7.sd7
http://spring1.admin-box.com/maps/dead_reef_v7.sd7


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DErankAdminmojjj
2 years ago
horrible pathing for ships. hang on all 100% of the damn cliffs.
+0 / -0


EErankAdminAnarchid
2 years ago
Fixed in 2014.

Unfortunately, we are still in late 2012.
+3 / -0

ATrankSkasi
2 years ago
(edited 2 years ago)

quote:
Fixed in 2014.

They don't hang on cliffs anymore, but they still path more or less randomly.

Scrap that, I just did some tests. They still sometimes, if rarely, get stuck to the point where they cancel their current order.
+0 / -0




AUrankAdminGoogleFrog
2 years ago
The water level is such that bumpmapped water (the default) flickers when zoomed out.
+0 / -0

DErankKlon
2 years ago
(edited 2 years ago)

not seeing flicker with any water setting, could be platform specific? (using ati card)
+0 / -0




AUrankAdminGoogleFrog
2 years ago
No, it flickers 'naturally' because the waves just cover most of the land terrain. The flicker effect is only visible at high zoom and made clearer with a high game speed.
+0 / -0


EErankAdminAnarchid
2 years ago
Someone should remake this map to:
1) Fix waves flickering over land
2) Replace weird seaplane harbor wreckages with dead Reefs.
+0 / -0



CArankTheMooseIsLoose
2 years ago
(3)Make it not ugly as sin
+2 / -0

USrank_Shaman
2 years ago
quote:
2) Replace weird seaplane harbor wreckages with dead Reefs.


Better yet:
Dead old reef models. This is where all those old reefs came to die.
+3 / -0
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