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Incandescence 1.0

By qray
Rating:

Rock island (~14x14) surrounded by lava. Up to 12 players (north west vs. south east) - metal income adjustable. Licence: Scripts GPL 2.0, map CC BY 3.0. Credits: Skybox - Beherith. Detail textures - Beherith, jylhis (http://jylhis.deviantart.com/). Volu
Size: 16 x 16

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Downloads: 41
WARNING, THIS MAP IS NOT AND WILL NOT BE DOWNLOADABLE.


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9 years ago
+4 / -0
9 years ago
Nice GIF but I would hold on for the upgraded version that is supposed to be released soon. New hill look, new metal distribution etc.
+0 / -0


9 years ago
FAYAAAAH
+2 / -0

9 years ago
Nice GIF but make it looping!
+1 / -0
Skasi
9 years ago
Cannot unsee all the different heightmap faces! :O
+0 / -0
9 years ago
Map seems really dark.
+0 / -0
How is this map? Feature? Seems quite dusty to me but has interesting terrain.
+1 / -0
No start points. And is unplayable due to shit texture in ZK...
+0 / -0

9 years ago
surrounding scene is too loud maybe add something more soft?
+0 / -0
I mentioned this before, but consider combining two lava textures (either get a separate detail texture or use the lava texture twice with different scale).
It results in obviously less repetition while being slightly incorrect:


+2 / -0
9 years ago
This cannot be featured because the lava shader breaks ZKs' music: music tracks end abruptly.
Plus it has crappy metal placement.
+0 / -0

9 years ago
Wow, I'd really like to know the cause of that issue Orfie.
+0 / -0


9 years ago
Gajop care to make pull request for lava shader on github? Music widget also in here: https://github.com/The-Yak/lavashader
+0 / -0

9 years ago
Sorry, I was really busy with the Steam sale.
I'll send something soon, although the plan is just to demonstrate the idea and get slightly better results - it's up to you to tweak the parameters and get the noise texture which yields the best results.
An alternative technique could be to use procedurally generated texture/noise, but I haven't explored that yet. Maybe we should discuss this on the Spring forums instead? I think it's an interesting problem, that should've been solved by now.
+0 / -0


9 years ago
Your getting into territory I haven't had much experience with, but feel free to send me a PM on spring forums or github, I'm not very active these days though.
+0 / -0


9 years ago
quote:
This cannot be featured because the lava shader breaks ZKs' music: music tracks end abruptly.
Plus it has crappy metal placement.


Can't reproduce. Music works fine for me with this map.
+0 / -0
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