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ShevaV2 Featured

By BasiC
Rating:

16x16 FFA map by BasiC
Size: 16 x 16

PLAY ON THIS MAP


Downloads: 5835
Manual downloads:
http://spring1.admin-box.com/downloads/spring/spring-maps/ShevaV2.sd7
http://api.springfiles.com/files/maps/shevav2.sd7
https://zero-k.info/content/maps/ShevaV2.sd7
http://zero-k.info/content/maps/ShevaV2.sd7


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8 years ago
Designed for 6-man FFA but works pretty well for team games. I recommend NE v SW as gameplay across the other corners tends to be lane-pushy.
+0 / -0
8 years ago
Featured let's see how it plays
+0 / -0

8 years ago
Seriously? Six-man FFA? That's the intent of this map? It would be absurdly asymmetric in that usage.
+0 / -0
8 years ago
Hovers and amphibs seem good in the center water. Deep and large enough for battleship even.
+0 / -0
{redacted}
8 years ago
I think east vs west is much better than corners. The middle, diagonal bridge is so much more interesting when this map is split h/v instead of corners.

The best thing about !split is that games can remain like this or quickly turn into corners (both, nw vs se and sw vs ne) - that event-driven, very nice dynamic is what makes this map good.
+0 / -0
8 years ago
Try playing it as corners it works well. The sea makes it very easy to send troops around the porc.
+0 / -0
{redacted}
zomg map so imba, southeast has much more high ground for windgenfarmz! PANIC! D:

also remove fog pls, thx
+0 / -0


9 months ago
Featured.
+0 / -0
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