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green_river_confluence-v4

By zoggop
Rating:

Green River Confluence version 4 by zoggop. The vegetation is thanks to SirArtturi and LathanStanley.
Size: 16 x 16

PLAY ON THIS MAP


Downloads: 186
Manual downloads:
http://spring1.admin-box.com/maps/green_river_confluence-v4.sd7
http://api.springfiles.com/files/maps/green_river_confluence-v4.sd7


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12 years ago
This map looks good, someone check it out for featuring.
+0 / -0

12 years ago
I'm featuring this map, play it!
+0 / -0

12 years ago
The basic layout is good, and the design is pretty, but this map needs to go back to the drawing board instead of being featured.

1) Metal patches are broken. The on-land metal patches have worthless metal output and there is no graphical warning of this fact. Expect a horribly slow start.

2) Starboxes are wrong - there's only two and they're located in a spot where it's a long-assed walk between metal patches.

3) The slopes are ambiguous. They look great but you can't tell what bots will climb and what they can't. Please, function over form.

4) The jaggy areas are a neat concept but just don't look good in-game.
+0 / -0

12 years ago
Just to make this loud and clear: All the real metal is in the river, the metal patches on land are worthless.
+0 / -0


12 years ago
It is how it supposed to be according to map author.
+0 / -0

12 years ago
How worthless, how much do the different extractors extract?
+0 / -0


12 years ago
For every land-third of the map, there's 6 metal spots (a long way from each other) that produce a whopping 1 metal.

In the river, there's a total of 15 spots that produce 2 metal.

I'd say this map has very sparse resources.
+0 / -0
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