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Project: Oblivion

PLAY THIS MOD


Maintained by AUrankTankium
Last updated 3 days ago
Created at 3 days ago
download sources of oblivion
An obscene mod that combines the efects of futurewars, unit level ups and more units.
dont expect balance, please!
Also this is only brand new and barely tested, but i already know its full of bugs.
Might even add my own functionality for some things, unique to this mod.

enjoy


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3 days ago
An obscene mod that combines the efects of futurewars, unit level ups and more units.
dont expect balance, please!
Also this is only brand new and barely tested, but i already know its full of bugs.
Might even add my own functionality for some things, unique to this mod.

enjoy
+1 / -0
3 days ago
An interesting idea, can't wait for more units to start working. But please remove the "ka-ching" noise when things finish building. It gets very annoying.
+1 / -0
2 days ago
i have never heard that noise, its probably a bug
more units is stable but not this mod. I created this in just a few short hours tbh. Which is probably why its so buggy. This is just version 0.0.3 so far so theres room for changes
+0 / -0
2 days ago
You haven't? My game does have some non-default widgets enabled, so maybe one of them interacts with the mod. Doesn't seem to affect any others though. I'll try to disable some that might cause this when I get the time and let you know if I find one.
+0 / -0
2 days ago
its probably not your widgets, its likely to be the mod. It is really really buggy, i mean it. It is incomplete. One of the more entertaining (and dissapointing) bugs turns trinity into a direct fire weapon
+0 / -0
2 hours ago
I found the culprit. It was the chili console. Every time it receives a message that can be highlighted it can also produce a sound, that of a cash register, apparently. The mod probably sends some messages to the console.

Thankfully, the sound itself is easy to turn off (but the place is not easy to find just by browsing):
Menu/Settings/HUD Panels/Chat/Highlighting/Sound for highlighted messages.
+1 / -0