Planet Gaia
|
Icy Crater v4
|
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| Team size: | 3 vs 3 |
| Governor: | ![]() |
| Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +10 influence gain defense
, +10 bomber defense
, +50
, -880
, ARTEFACT!
|
|
69.9 (69.9%) |
Installed
ACTIVE owned by 

[tre]PAK
Power Generator Unit
Produces energy each turn

Power Generator UnitProduces energy each turn
| Cost: | 100![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 2 |
- energy production +50

ACTIVE owned by 

Rallehop
Energy priority: Low
Ancient Artefacts
Capture to start generating victory points

Energy priority: Low
Ancient ArtefactsCapture to start generating victory points
| Cost: | 1000![]() |
| Upkeep: | 600 ![]() |
| Turns to activate: | 6 |
- victory artefact
ACTIVE owned by 

[tre]PAK
Energy priority: Normal
Field Garrison
Reduces enemy influence gain

Energy priority: Normal
Field GarrisonReduces enemy influence gain
| Cost: | 200![]() |
| Upkeep: | 120 ![]() |
| Turns to activate: | 3 |
- reduce battle influence gain -10
ACTIVE owned by 


Anarchid
Energy priority: High
Interception Network
Defends planet against bombers

Anarchid
Energy priority: High
Interception NetworkDefends planet against bombers
| Cost: | 250![]() |
| Upkeep: | 160 ![]() |
| Turns to activate: | 5 |
- bomber defense +10
ACTIVE owned by 

Rallehop
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack

Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn

