Planet Throne
|
Heartbreak Hill v4
|
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| Team size: | 3 vs 3 |
| Governor: | Nobody No Clan |
| Capabilities: |
ship movement
, +1.1 (1.1%) influence spread
, +40 influence gain defense
, +40 bomber defense
, +400
, -410
, blocks enemy warp
|
|
100 (100%) |
Installed
ACTIVE owned by 

Tarkin
Power Generator Unit
Produces energy each turn

Power Generator UnitProduces energy each turn
| Cost: | 100![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 2 |
- energy production +50

ACTIVE owned by 

Tarkin
Orbital Solar Array
Produces energy per turn; cannot be destroyed in ground battles

Orbital Solar ArrayProduces energy per turn; cannot be destroyed in ground battles
| Cost: | 275![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- energy production +100

ACTIVE owned by 

Tarkin
Planetary Geothermal Tap
Produces energy per turn

Planetary Geothermal TapProduces energy per turn
| Cost: | 625![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 6 |
- energy production +250

POWERING 4 turns left owned by 

Tarkin
Energy priority: Normal
Rush activation costs 300
Bomber Factory
Manufactures bombers each turn. Increases deployment capacity by 3.

Energy priority: Normal
Rush activation costs 300
Bomber FactoryManufactures bombers each turn. Increases deployment capacity by 3.
| Cost: | 500![]() |
| Upkeep: | 180 ![]() |
| Turns to activate: | 8 |
- produces +0.5
bombers
POWERING 4 turns left owned by 

Tarkin
Energy priority: Normal
Rush activation costs 250
Dropship Factory
Manufactures dropships. Increases deployment capacity by 3.

Energy priority: Normal
Rush activation costs 250
Dropship FactoryManufactures dropships. Increases deployment capacity by 3.
| Cost: | 400![]() |
| Upkeep: | 150 ![]() |
| Turns to activate: | 8 |
- dropship production +0.5
ACTIVE owned by Nobody
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn
ACTIVE owned by 

Tarkin
Energy priority: Low
Improved Wormhole
Links planet to neighbours - spreads influence per turn

Energy priority: Low
Improved WormholeLinks planet to neighbours - spreads influence per turn
| Cost: | 250![]() |
| Upkeep: | 80 ![]() |
| Turns to activate: | 5 |
- allows ship movement to connected planets
- spreads 0.8 influence to nearby planets each turn
ACTIVE owned by Nobody
Faction HQ
The seat of government, capture an opposing HQ to win
Faction HQThe seat of government, capture an opposing HQ to win
| Cost: | 1000![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 1 |
- blocks enemy warp drives
- bomber defense +40
- reduce battle influence gain -40
