Planet Locke
|
All That Simmers v1.1.1
|
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| Team size: | 3 vs 3 |
| Governor: | Nobody No Clan |
| Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +400
, -680
|
|
100 (100%) |
Installed
ACTIVE owned by 

Tarkin
Power Generator Unit
Produces energy each turn

Power Generator UnitProduces energy each turn
| Cost: | 100![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 2 |
- energy production +50

ACTIVE owned by 

jh_dreemurr
Orbital Solar Array
Produces energy per turn; cannot be destroyed in ground battles

Orbital Solar ArrayProduces energy per turn; cannot be destroyed in ground battles
| Cost: | 275![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- energy production +100

ACTIVE owned by 

Tarkin
Planetary Geothermal Tap
Produces energy per turn

Planetary Geothermal TapProduces energy per turn
| Cost: | 625![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 6 |
- energy production +250

DISABLED owned by 

PLT_Chonkgoose
Energy priority: Normal
Rush activation costs 300
Bomber Factory
Manufactures bombers each turn. Increases deployment capacity by 3.

Energy priority: Normal
Rush activation costs 300
Bomber FactoryManufactures bombers each turn. Increases deployment capacity by 3.
| Cost: | 500![]() |
| Upkeep: | 180 ![]() |
| Turns to activate: | 8 |
- produces +0.5
bombers
DISABLED owned by 

coolgame
Energy priority: Normal
Rush activation costs 500
Warp Gate
Produces single batch of warp cores that let you send ships anywhere

Energy priority: Normal
Rush activation costs 500
Warp GateProduces single batch of warp cores that let you send ships anywhere
| Cost: | 500![]() |
| Upkeep: | 500 ![]() |
| Turns to activate: | 5 |
- warp core production +10

ACTIVE owned by Nobody
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn
