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Planet Locke

All That Simmers v1.1.1
Size: 14 x 20
Team size: 3 vs 3
Governor: Nobody No Clan
Capabilities: ship movement , +0.3 (0.3%) influence spread , +400 , -680
100 (100%)

Installed

ACTIVE owned by CArankTarkin

Power Generator Unit
Produces energy each turn
Cost:100
Upkeep:0
Turns to activate:2
  • energy production +50
ACTIVE owned by USrankjh_dreemurr

Orbital Solar Array
Produces energy per turn; cannot be destroyed in ground battles
Cost:275
Upkeep:0
Turns to activate:3
  • energy production +100
ACTIVE owned by CArankTarkin

Planetary Geothermal Tap
Produces energy per turn
Cost:625
Upkeep:0
Turns to activate:6
  • energy production +250
DISABLED owned by GBrankPLT_Chonkgoose
Energy priority: Normal
Rush activation costs 300
Bomber Factory
Manufactures bombers each turn. Increases deployment capacity by 3.
Cost:500
Upkeep:180
Turns to activate:8
  • produces +0.5 bombers
DISABLED owned by DErankcoolgame
Energy priority: Normal
Rush activation costs 500
Warp Gate
Produces single batch of warp cores that let you send ships anywhere
Cost:500
Upkeep:500
Turns to activate:5
  • warp core production +10
ACTIVE owned by Nobody

Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Cost:150
Upkeep:0
Turns to activate:3
  • allows ship movement to connected planets
  • spreads 0.3 influence to nearby planets each turn
Time Event
6 days ago DErankcoolgame has built a Warp Gate on Empire planet Locke.
7 days ago CArankTarkin has built a Planetary Geothermal Tap on Empire planet Locke.
7 days ago GBrankPLT_Chonkgoose has built a Bomber Factory on Empire planet Locke.
9 days ago USrankjh_dreemurr has built a Orbital Solar Array on Empire planet Locke.
9 days ago CArankTarkin has built a Power Generator Unit on Empire planet Locke.
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