Planet Sceptrum
|
Doldrums v2.3
|
|||||||
| Team size: | 2 vs 2 |
| Governor: | ![]() |
| Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +10 bomber defense
, +150
, -160
|
|
61.5 (61.5%) |
|
6.1 (6.1%) |
Installed
ACTIVE owned by 

ScarySquirrel
Power Generator Unit
Produces energy each turn

Power Generator UnitProduces energy each turn
| Cost: | 100![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 2 |
- energy production +50

ACTIVE owned by 

ScarySquirrel
Orbital Solar Array
Produces energy per turn; cannot be destroyed in ground battles

Orbital Solar ArrayProduces energy per turn; cannot be destroyed in ground battles
| Cost: | 275![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- energy production +100

ACTIVE owned by 

koenradar
Energy priority: Normal
Interception Network
Defends planet against bombers

Energy priority: Normal
Interception NetworkDefends planet against bombers
| Cost: | 250![]() |
| Upkeep: | 160 ![]() |
| Turns to activate: | 5 |
- bomber defense +10
ACTIVE owned by 

ScarySquirrel
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack

Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn

