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Planet Vegas

Lonely Oasis v1.1
Size: 14 x 14
Team size: 2 vs 2
Governor: AUrankAquanim RSN
Capabilities: ship movement , +0.3% influence spread , +50 , -160 , +0.5 ships/turn
100%

Installed

ACTIVE owned by CHrankAdminDeinFreund
Energy priority: Normal
Power Generator Unit
Produces energy each turn
Cost:100
Upkeep:0
Turns to activate:2
  • energy production +50
ACTIVE owned by CHrankAdminDeinFreund
Energy priority: Normal
Dropship Factory
Manufactures dropships. Increases deployment capacity by 3.
Cost:400
Upkeep:160
Turns to activate:5
  • dropship production +0.5
ACTIVE owned by AUrankAquanim
Energy priority: Normal
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Cost:75
Upkeep:0
Turns to activate:0
  • allows ship movement to connected planets
  • spreads 0.3 influence to nearby planets each turn
Time Event
4 months ago CHrankAdminDeinFreund has built a Dropship Factory on Empire planet Vegas.
4 months ago CHrankAdminDeinFreund has built a Power Generator Unit on Empire planet Vegas.
4 months ago AUrankAquanim has claimed planet Vegas for Empire RSN. B453887
4 months ago All non-evacuated structures have been disabled on planet Vegas. B453887
4 months ago Empire attacked Vegas in B453887 and won. . Empire gained 35 influence (100% from winning flawlessly of 35 base)
4 months ago All non-evacuated structures have been disabled on planet Vegas. B453877
4 months ago Empire attacked Vegas in B453877 and won. . Empire gained 35 influence (100% from winning flawlessly of 35 base)
4 months ago Empire attacked Vegas in B453855 and lost. . Empire gained 0 influence (0% from losing horribly of 35 base)
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