Post edit history
Tick UP
Before | After | ||
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1 | If I recall correctly, the damage done by pure-EMP attacks (tick, spy, etc.) previously affected their target as if they had full health, no matter how much damage they had taken. I'm not sure where to find which patch it was in but it was post 1.2.8.11. | 1 | If I recall correctly, the damage done by pure-EMP attacks (tick, spy, etc.) previously affected their target as if they had full health, no matter how much damage they had taken. I'm not sure where to find which patch it was in but it was post 1.2.8.11. |
2 | \n | 2 | \n |
3 | Again IIRC the bug existed for about 2 months - probably not caught because hybrid damage units like Zeus were unaffected. I think I did see one or two complaints about spy, though. | 3 | Again IIRC the bug existed for about 2 months - probably not caught because hybrid damage units like Zeus were unaffected. I think I did see one or two complaints about spy, though. |
4 | \n | ||
5 | EDIT: After a bit of digging, it was fixed by the most recent version, 1.2.8.17. | ||
6 | See https://github.com/ZeroK-RTS/Zero-K/issues/158 |