Loading...
  OR  Zero-K Name:    Password:   

Post edit history

some gameplay questions

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/14/2014 3:53:28 AMPLrankRafalpluk before revert after revert
9/14/2014 3:51:26 AMPLrankRafalpluk before revert after revert
9/14/2014 3:50:51 AMPLrankRafalpluk before revert after revert
Before After
1 [quote]first what to do about "use" label spam? 1 [quote]first what to do about "use" label spam?
2 it's often on a single unit that can't really do much about the nearby swarm. even trying to lure out a few individuals and pick them off will likely result in the unit dying and rage from the team, but at the same time sending it back to a larger group for reinforcements seems to pull an equal amount of discontent from the team. 2 it's often on a single unit that can't really do much about the nearby swarm. even trying to lure out a few individuals and pick them off will likely result in the unit dying and rage from the team, but at the same time sending it back to a larger group for reinforcements seems to pull an equal amount of discontent from the team.
3 [/quote] 3 [/quote]
4 \n 4 \n
5 "Use" usually means either "bring this unit to frontline", "move this unit where the team is fighting atm". In most of the cases you should not move a combat unit back from the frontline ( exceptions are need to repair or having to repel some attack at the back) . Units should be kept at frontline as much as possible, groups should be assembled there too. Such unit is considered to be "used" even if most of the time it is not in combat, because it still provides defense, and can cover other units nearby. For units that engage enemy for safe distance such as merl, tremor etc. "use" typically means more -such units should be kept firing at enemy as much as possible, because they can keep dealing damage while remaining relatively safe. 5 "Use" usually means "move this unit where the team is fighting atm" or at least "bring this unit to frontline". In most of the cases you should not move a combat unit back from the frontline ( exceptions are need to repair or having to repel some attack at the back) . Units should be kept at frontline as much as possible, groups should be assembled there too. Such unit is frequently considered to be "used" even if most of the time it is not in combat, because it still provides defense, and can cover other units nearby. For units that engage enemy from safe distance such as merl, tremor etc. "use" always means more - such units should be kept firing at enemy as much as possible, because they can keep dealing damage while remaining relatively safe.