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Better looking trails for homing missiles?

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Date Editor Before After
10/19/2014 9:59:49 AMCNrankqwerty3w before revert after revert
Before After
1 Homing missiles in some of the other RTS games seems have the projectile direction updates and the rate of trail particles generation synchronized, the missile can only turn at the same time frame as a new particle of the trail generated, so at least the trail looks stable in those games, I always wonder why Spring don't do that. 1 Homing missiles in some of the other RTS games seems have the projectile direction updates and the rate of trail particles generation synchronized, the missile can only turn at the same time frame as a new particle of the trail fully generated, so the trails looks stable in those games regardless of the particle count, I always wonder why Spring don't do that.