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[quote]Achievements should imo be rewards for exploring many of ZK possibilities[/quote]
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[quote]Achievements should imo be rewards for exploring many of ZK possibilities[/quote]
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How complex are these achievements allowed to be, code wise?
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How complex are these achievements allowed to be, code wise?
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What about "cheese" or "alternative tactics"?
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What about "cheese" or "alternative tactics"?
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* Nap an enemy commander
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* Nap an enemy commander
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* Complete a 2k+ metal unit in the first minute of a game
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* Complete a 2k+ metal unit in the first minute of a game
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* Throw a Roach into an enemy base using a Newton
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* Throw a Roach into an enemy base using a Newton
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* Trap an enemy Raven using a Newton set to attract
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* Trap an enemy Raven using a Newton set to attract
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* Terraform a 5k+ metal unit into a hole
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* Terraform a 5k+ metal unit into a hole
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* Capture an enemy Dominatrix that controls a unit
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* Capture an enemy Dominatrix that controls a unit
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* Use nanoframes to block 5 enemy high-damage (500+?) projectiles in one game
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* Use nanoframes to block 5 enemy high-damage (500+?) projectiles in one game
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* Win a game without building any mobile combat units
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* Win a game without building any mobile combat units
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* Reclaim an enemy nanoframe
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* Reclaim an enemy nanoframe
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Could also be simpler but much more boring things like "learning" game basics.
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Could also be simpler but much more boring things like "learning" game basics.
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* Hit an enemy very heavy with a Skuttle, Spy or Ultimatum
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* Hit an enemy very heavy with a Skuttle, Spy or Ultimatum
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* Have an armored unit take 600% its HP in damage while armored (300% HP is from armor, the rest from repairs)
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* Have an armored unit take 600% its HP in damage while armored (300% HP is from armor, the rest from repairs)
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* Land a nuke inside a completed enemy antinuke's range (ie emp/disarm)
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* Land a nuke inside a completed enemy antinuke's range (ie emp/disarm)
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* Keep 10+ enemy units emped for 25 seconds using no more than two Ticks (16s each)
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* Keep 10+ enemy units emped for 25 seconds using no more than two Ticks (16s each)
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* Kill 10+ emped enemy units with a single raider (<100 metal)
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* Kill 10+ emped enemy units with a single raider (<100 metal)
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Most of these could have "and win the game" as a requirement and should probably only be unlockable in matchmaking games to avoid cheating.
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Most of these could have "and win the game" as a requirement and should probably only be unlockable in matchmaking games to avoid cheating.
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Another type of achievements could be community/event/social stuff or such.
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Another type of achievements could be community/event/social stuff or such.
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* Participate in a tournament and win at least one game (not the whole Bo3 match)
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* Participate in a tournament and win at least one game (not the whole Bo3 match)
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* Have a Pull Request accepted on Github
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* Have a Pull Request accepted on Github
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* Give a builder or factory to an ally without either
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There could also be silly stuff..
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There could also be silly stuff..
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[spoiler]* Play 1'000 games in a row without getting any admin penalty[/spoiler]
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[spoiler]* Play 1'000 games in a row without getting any admin penalty[/spoiler]
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