1 |
While testing if the issues I mention were fixed I crashed midgame. Yay.
|
1 |
While testing if the issues I mention were fixed I crashed midgame. Yay.
|
2 |
[url=http://pastebin.com/q5nHddeQ]infolog[/url]
|
2 |
[url=http://pastebin.com/q5nHddeQ]infolog[/url]
|
3 |
@B327120
|
3 |
@B327120
|
4 |
\n
|
4 |
\n
|
5 |
Anyway here's what issues I got:
|
5 |
Anyway here's what issues I got:
|
6 |
\n
|
6 |
\n
|
7 |
The game lagged. Commands I gave came up in the queue a few seconds late in as the game got into ~midgame (maybe around 3-5s).
|
7 |
The game lagged. Commands I gave came up in the queue a few seconds late in as the game got into ~midgame (maybe around 3-5s).
|
8 |
\n
|
8 |
\n
|
9 |
LoS view still doesn't show what's inside and what's outside radar. Also toggling between F1, F2 and LoS view updates kinda slow. Though that wasn't the fastest in 91.0 either.
|
9 |
LoS view still doesn't show what's inside and what's outside radar. Also toggling between F1, F2 and LoS view updates kinda slow. Though that wasn't the fastest in 91.0 either.
|
10 |
\n
|
10 |
\n
|
11 |
Units seemed to no longer randomly go to the top-left corner, but there were other pathing problems like my commander running against a Weaver that was under construction in the spider factory. When the Weaver was completed and moved on, the problem fixed itself.
|
11 |
Units seemed to no longer randomly go to the top-left corner, but there were other pathing problems like my commander running against a Weaver that was under construction in the spider factory. When the Weaver was completed and moved on, the problem fixed itself.
|
12 |
\n
|
12 |
\n
|
13 |
The camera moves when I move my mouse near the screen edge even though I don't touch it. This is probably an option somewhere that must be fixed for ZK's default settings.
|
13 |
The camera moves when I move my mouse near the screen edge even though I don't touch it. This is probably an option somewhere that must be fixed for ZK's default settings.
|
14 |
\n
|
14 |
\n
|
15 |
Ships still act weird on shores, but no longer seem to be accelerating like crazy, so that's fine I guess.
|
15 |
Ships still act weird on shores, but no longer seem to be accelerating like crazy, so that's fine I guess.
|
16 |
\n
|
16 |
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|
17 |
On
some
maps
(
eg.
Small
Supreme
Battlefield)
/water
2
makes
my
screen
go
veeeery
bright
on
F1,
F2,
L.
I
only
remember
the
map
turning
black
on
occasion.
Either
this
is
new
or
I
never
tried
/water
2
before.
|
17 |
On
some
maps
(
eg.
Small
Supreme
Battlefield)
/water
2
makes
my
screen
go
[url=http://i.
imgur.
com/e6DFS1n.
jpg]veeeery
bright[/url]
on
F1,
F2,
L.
I
only
remember
the
map
turning
black
on
occasion.
Either
this
is
new
or
I
never
tried
/water
2
before.
|
18 |
\n
|
18 |
\n
|
19 |
There's some occasional mini-lags.
|
19 |
There's some occasional mini-lags.
|