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room limit. 10v10.

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Date Editor Before After
3/2/2015 12:16:24 PMCZrankTLama before revert after revert
Before After
1 [q]Even barring all other factors, if a desync occurs in a bigger game, more players are affected at once. 1 [q]Even barring all other factors, if a desync occurs in a bigger game, more players are affected at once.
2 [/q] 2 [/q]
3 So it would be ideal to play only 1 on 1 without spectators, so maximal number number of desync-affected people is 2? That really is not an argument. 3 So it would be ideal to play only 1 on 1 without spectators, so maximal number of desync-affected people is 2? That really is not an argument.
4 \n 4 \n
5 [q]You mean people would stop playing because of toxic players? Well, that surely sounds like it should be encouraged. 5 [q]You mean people would stop playing because of toxic players? Well, that surely sounds like it should be encouraged.
6 [/q] 6 [/q]
7 Not exactly stop playing at all, but to find another room, etc. And it does not have to be very rude or troll people to discourage you to play with them. Go play 4vs4 with 3 total nabz (I don't mean new players willing to learn, but people, who don't listen to any advice)in team and let's see, how many games you will need to be completly disgusted. 7 Not exactly stop playing at all, but to find another room, etc. And it does not have to be very rude or troll people to discourage you to play with them. Go play 4vs4 with 3 total nabz (I don't mean new players willing to learn, but people, who don't listen to any advice)in team and let's see, how many games you will need to be completly disgusted.