Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Spy

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
3/8/2015 9:39:09 AMDErankAdminmojjj before revert after revert
Before After
1 [q]- Recluse is weak. I think more as a result of where they sit in cost relative to their counters, and how hard countered they are when the opponent does respond. They currently don't have enough of an impact to be that frail.[/q] 1 [q]- Recluse is weak. I think more as a result of where they sit in cost relative to their counters, and how hard countered they are when the opponent does respond. They currently don't have enough of an impact to be that frail.[/q]
2 \n 2 \n
3 some time ago, i had th impression that recluses were the backbone of spiders ( int he timeframe before crabe hits the ice) . it this my glorification of acient times or what has changed? can someone list recent changes to other units in spiderfac? i guess redback filled a nice area which overlaps with recluse, but does the job with better efficiency. 3 some time ago, i had the impression that recluses were the backbone of spiders ( int the timeframe before crabe hits the ice) . is it this my glorification of acient times or what has changed? can someone list recent changes to other units in spiderfac? i guess redback filled a nice niche which overlaps with recluse, but does the job with better efficiency, so the recluse packs vanished.
4 \n 4 \n
5 also, placeholder feels more right in the spiderlab ( the mechanic is like web, i know its balance-wise right where it is) 5 ---
6 \n 6 \n
7 [q]Nerf Crabe range?[/q] 7 [q]Nerf Crabe range?[/q]
8 \n 8 \n
9 i like crabe as it is. if you decrease range, spiders need some arti in exchange. or a unit with mobile drohnes like funnyweb. 9 i like crabe as it is. if you decrease range, spiders need some arti in exchange. or a unit with mobile drohnes like funnyweb.
10 \n
11 ---
12 \n
13 also, placeholder feels more right in the spiderlab (the mechanic is like web, i know its balance-wise right where it is)