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Hunter vs scallop spam

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Date Editor Before After
3/14/2015 10:51:26 AMFIrankLobHunter before revert after revert
Before After
1 Just suggesting, as scallop balls grow bigger, with their superior range they can skirmish with hunters VERY effectively. Sea has no real counter to scallop spam, but scallops have a tendency to clump. So, I have two suggestions: 1 Just suggesting, as scallop balls grow bigger, with their superior range they can skirmish with hunters VERY effectively. Sea has no real counter to scallop spam, but scallops have a tendency to clump. So, I have two suggestions:
2 A: Make hunter have more AOE. Right now its splash is very small, which makes it a shitty riot at best. Also make it more expensive to compensate. 2 A: Make hunter have more AOE. Right now its splash is very small, which makes it a shitty riot at best. Also make it more expensive to compensate.
3 or B: Make scallops shoot kinda like rockos - so that they can not shoot through one another, thus making scallop balls scale a bit worse than their natural counter. 3 or B: Make scallops shoot kinda like rockos - so that they can not shoot through one another, thus making scallop balls scale a bit worse than their natural counter.
4 or C: Turn hunter into skirm, give it more range, reload time and damage. Who cares it will suck vs ducks, it already does suck vs them. 4 or C: Turn hunter into skirm, give it more range, reload time and damage. Who cares it will suck vs ducks, it already does suck vs them.
5 or D: Make skeeters suicide units. I mean disarm is sweet but almost never used in real games. Make them suicide and it will be SOoo much fun=)