Loading...
  OR  Zero-K Name:    Password:   

Post edit history

make caretaker eco shared via whole team

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/13/2015 7:17:19 AMunknownrankShaman before revert after revert
Before After
1 [quote] team game [/quote] 1 [quote] team game [/quote]
2 \n 2 \n
3 The change has not brought better team gameplay. It's great you have this illusion of a perfect world where everyone plays at a perfect level, but in practice it will never happen. Everyone has different playstyles, some people are better off at eco than frontline fighting. And you may not see it but it is sometimes better for the entire team for some newbie to be ecoing rather than fighting. 3 The change has not brought better team gameplay. It's great you have this illusion of a perfect world where everyone plays at a perfect level, but in practice it will never happen. Everyone has different playstyles, some people are better off at eco than frontline fighting. And you may not see it but it is sometimes better for the entire team for some newbie to be ecoing rather than fighting.
4 \n 4 \n
5 [quote]egotrip argument.[/quote] 5 [quote]egotrip argument.[/quote]
6 \n 6 \n
7 What? The argument is for a compromise between the old and new systems. Honestly, some of the income should be private. Practically speaking, you'll never have perfect cooperation between teammates and not everyone will be motivated to play as a team player. With some private income, you can at least mitigate this human factor. 7 What? The argument is for a compromise between the old and new systems. Honestly, some of the income should be private. Practically speaking, you'll never have perfect cooperation between teammates and not everyone will be motivated to play as a team player. With some private income, you can at least mitigate this human factor.
8 \n 8 \n
9 Complete sharing of income is a good idea on paper, but in practicality, it's more frustrating than rewarding. It means more coordinating, means less individual productivity and means more raging. If you have to spend 90% of the game coordinating everyone, it's bound to devolve into an unenjoyable mess. 9 Complete sharing of income is a good idea on paper, but in practicality, it's more frustrating than rewarding. It means more coordinating, means less individual productivity and means more raging. If you have to spend 90% of the game coordinating everyone, it's bound to devolve into an unenjoyable mess.
10 \n
11 With 35-65, there's still enough incentive for someone to make e and enough return for the frontliners to not be as pressured because someone decides to play sim city.