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Kleiner Tipp für Slashers

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Date Editor Before After
1/28/2016 3:53:27 PMPLrankFailer before revert after revert
Before After
1 THat doesnt make sence at all... 1 THat doesnt make sence at all...
2 \n 2 \n
3 If u have 10 slashers, all in row, firing at one Pyro (lets say the pyro is stationary, for simplicity) which is at distance so teh misisle travels 2 sec from the middle of row, and 2.2 from the outer Slahsers. 3 If u have 10 slashers, all in row, firing at one Pyro (lets say the pyro is stationary, for simplicity) which is at distance so teh misisle travels 2 sec from the middle of row, and 2.2 from the outer Slahsers.
4 If OkPrev is on, and Pyro has 10 HP, only one Slasher will fire, and the misile will reach it somewhere between 2.0-2.2 seconds, depending on which Slahser will fire. 4 If OkPrev is on, and Pyro has 10 HP, only one Slasher will fire, and the misile will reach it somewhere between 2.0-2.2 seconds, depending on which Slahser will fire.
5 If OkPrev is not on, Pyro will get a frist hit 2.0 seconds and thne during next 0.2 seconds 9 misisles will hit the viod. 5 If OkPrev is not on, Pyro will get a frist hit 2.0 seconds and thne during next 0.2 seconds 9 misisles will hit the viod.
6 \n 6 \n
7 Is that little bit of time enough for Pyro to actually cause any significant damage? 7 Is that little bit of time enough for Pyro to actually cause any significant damage?
8 \n
9 \n
10 About the Phoenix example... If a Glavie comes and kill the slasher which was meant to finish the Phoenix off... Then another Slahser will fire instastnly... unless they are firing at other things around, in which case you are dead anyway.