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The reasoning behind my "silly ideas"

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Date Editor Before After
2/5/2016 8:28:54 AMROrankForever before revert after revert
2/5/2016 8:27:35 AMROrankForever before revert after revert
2/5/2016 8:26:58 AMROrankForever before revert after revert
Before After
1 @Orfelius kind of rude for you to say this [quote]Oh and I get what you overall want from this thread: You want acknowledgment, aprisal, to someone say "you did good Forever!".[/quote] 1 @Orfelius kind of rude for you to say this [quote]Oh and I get what you overall want from this thread: You want acknowledgment, aprisal, to someone say "you did good Forever!".[/quote]
2 \n 2 \n
3 Because I already said : 3 Because I already said :
4 [quote]Don't want to brag or something, it's just that I always knew that making commanders more complex for this game will bring more depth for it.[/quote] 4 [quote]Don't want to brag or something, it's just that I always knew that making commanders more complex for this game will bring more depth for it.[/quote]
5 and [quote]My point is that I just wanted for you guys to have a better game[/quote] 5 and [quote]My point is that I just wanted for you guys to have a better game[/quote]
6 \n 6 \n
7 So what are you talking about there is just yourself, I don't want to be acknowledge, I just want a more complex, fun to play game. Not just a game where everything is about I CLICK AND MOVE MY MOUSE FASTER THAN YOU+ I HAVE KEYBINDS. I wanted this game to be a BRAIN GAME besides that thats why I exploited tons of things like newtons, jump feature, space skuttles and many more. 7 So what are you talking about there is just yourself, I don't want to be acknowledge, I just want a more complex, fun to play game. Not just a game where everything is about I CLICK AND MOVE MY MOUSE FASTER THAN YOU+ I HAVE KEYBINDS.
8 \n
9 I wanted this game to be a BRAIN GAME, and besides that that's why I exploited tons of things like newtons, jump feature, space skuttles and many more to find more tactics and more depth for the game( most of them got nerfed...even if I spent tons of time developing them, kind of weird).