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B404913 2 on Lonely Oasis v1 (Multiplayer)

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Date Editor Before After
3/20/2016 9:30:49 PMCArankAdminShadowfury333 before revert after revert
Before After
1 [quote]I think you need to focus a little more on the size of the economies in games. Your comfort zone is units, and speculating about what units are used, but this feels more like a judgement of player decisions than a commentary on it.[/quote] 1 [quote]I think you need to focus a little more on the size of the economies in games. Your comfort zone is units, and speculating about what units are used, but this feels more like a judgement of player decisions than a commentary on it.[/quote]
2 Yeah, I agree. I've been noticing I'm having a harder time not doing that, and it's starting to bug me. My one concern is that economies aren't as viscerally exciting as unit interactions, so I'm worried that people wouldn't tune in to hear me talk about relative economic strengths. 2 Yeah, I agree. I've been noticing I'm having a harder time not doing that, and it's starting to bug me. My one concern is that economies aren't as viscerally exciting as unit interactions, so I'm worried that people wouldn't tune in to hear me talk about relative economic strengths.
3 \n 3 \n
4 [quote]Extra metal can be converted into a reactive counter to the present game-state too, so you can bank on the current unit match-up being overturned. Especially when you've got more information than your opponent[/quote] 4 [quote]Extra metal can be converted into a reactive counter to the present game-state too, so you can bank on the current unit match-up being overturned. Especially when you've got more information than your opponent[/quote]
5 That's an excellent point. The information thing is definitely something I should have picked up on, since I used to talk about scouting all the time. 5 That's an excellent point. The information thing is definitely something I should have picked up on, since I used to talk about scouting all the time.
6 \n 6 \n
7 [quote]The cast did seem a bit biased towards one side. Moves tended to be phrased in terms of @raar doing or responding to something. Also I feel the game was misread a lot. For example with the @raar hidden expansion he was not behind. Also the Banshee army beats the lower cost in AA and Glaives.[/quote] 7 [quote]The cast did seem a bit biased towards one side. Moves tended to be phrased in terms of @raar doing or responding to something. Also I feel the game was misread a lot. For example with the @raar hidden expansion he was not behind. Also the Banshee army beats the lower cost in AA and Glaives.[/quote]
8 Yeah, I've got to stop thinking about what the YouTube/Twitch/Hitbox comments would be about "another raaar game, *yawn*" and just cast it properly. I really regret pointing @raaar out at the start of the cast and apologizing for it. Sorry @raaar. 8 Yeah, I've got to stop thinking about what the YouTube/Twitch/Hitbox comments would be about "another raaar game, *yawn*" and just cast it properly. I really regret pointing @raaar out at the start of the cast and apologizing for it. Sorry @raaar .