1 |
[quote]unfortuneitly I'm not sure if thats even codeable in current spring engine[/quote]
|
1 |
[quote]unfortuneitly I'm not sure if thats even codeable in current spring engine[/quote]
|
2 |
Super-easy.
|
2 |
Super-easy.
|
|
|
3 |
\n
|
|
|
4 |
\n
|
3 |
[quote]Or we could make the cargo ejectable in a certain direction, so you can zoom by and throw singus at people[/quote]
|
5 |
[quote]Or we could make the cargo ejectable in a certain direction, so you can zoom by and throw singus at people[/quote]
|
4 |
Terrifyingly hard.
|
6 |
Terrifyingly hard.
|
5 |
\n
|
7 |
\n
|
6 |
\n
|
8 |
\n
|
7 |
Stop doing research and models and rubbish, you don't seem to advance in any direction.
|
9 |
Stop doing research and models and rubbish, you don't seem to advance in any direction.
|
8 |
\n
|
10 |
\n
|
9 |
hoko's plan for trains:
|
11 |
hoko's plan for trains:
|
10 |
1) Make a unit with a box as a model (or any other boxy model, such as panther)
|
12 |
1) Make a unit with a box as a model (or any other boxy model, such as panther)
|
11 |
2) Code it to move as something that resembles a train (post videos/gifs, I promise you'll encounter funny stuff)
|
13 |
2) Code it to move as something that resembles a train (post videos/gifs, I promise you'll encounter funny stuff)
|
12 |
3) Think of ideas how to actually utilise this technology you've just created.
|
14 |
3) Think of ideas how to actually utilise this technology you've just created.
|
13 |
\n
|
15 |
\n
|
14 |
Somehow even though you're at least 7 months "officially wip" you're still before 1 yet you keep focusing on 3.
|
16 |
Somehow even though you're at least 7 months "officially wip" you're still before 1 yet you keep focusing on 3.
|
15 |
\n
|
17 |
\n
|
16 |
[spoiler]Stay tuned? who knows.[/spoiler]
|
18 |
[spoiler]Stay tuned? who knows.[/spoiler]
|