1 |
I think I preferred it without the Detriment. The previous video was a plausible path which a game could take, complete with the comeback, which I found more appealing. The Sumo felt epic in that video - here it feels like a letdown after the Scorpion/Detri fireworks display.
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1 |
I think I preferred it without the Detriment. The previous video was a plausible path which a game could take, complete with the comeback, which I found more appealing. The Sumo felt epic in that video - here it feels like a letdown after the Scorpion/Detri fireworks display.
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2 |
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2 |
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3 |
I'm not sure how hard these things are to do, but I'd consider making a second video with less narrative structure but more shock-and-awe; the Detriment fight would not feel out of place in the context of massive bombing runs, tank slugfests, etc.
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3 |
I'm not sure how hard these things are to do, but I'd consider making a second video with less narrative structure but more shock-and-awe; the Detriment fight would not feel out of place in the context of massive bombing runs, tank slugfests, etc.
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4 |
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4 |
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5 |
[spoiler]My neonstorm is to start it with a wireframe of a strategic nuke silo, fade into in-game of it launching and end with shiny :p but you're the one with actual video editing skill[/spoiler]
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5 |
[spoiler]My neonstorm is to start it with a wireframe of a strategic nuke silo, fade into in-game of it launching and end with shiny :p but you're the one with actual video editing skill[/spoiler]
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6 |
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6 |
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7 |
I am not sure where the music came from, have you checked the license, etc?
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7 |
I am not sure where the music came from, have you checked the license, etc?
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8 |
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8 |
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9 |
in
case
the
(
hopefully)
constructive
criticism
above
is
misleading,
I
think
this
is
excellent
|
9 |
just
in
case
the
(
hopefully)
constructive
criticism
above
is
misleading,
I
think
this
is
excellent
|