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Zero-K Networking

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Date Editor Before After
12/14/2016 4:35:07 PMATrankhokomoko before revert after revert
Before After
1 [quote]( hokomoko's?) [/quote]how to use avatarwiki-forum: http://zero-k. info/PostHistory/Index/167905 1 [color=red]- Too many lines, no real content[/color]
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3 [quote]ZKL is slowly pushed towards the trash bin. Your info is extremely old and irrelevant now knorke.[/quote]No, that is excactly what makes this info relevant. Instead of a link to protocol-doc all you see are jokes about tubes and trains.
4 Today's state of the game is direct result of the attitude represented by those quotes.
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6 [quote]Also I'm unsure why are you against the first argument since you are all for the whole one lobby and one spring server idea. [/quote]You are mixing two completly different things.
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8 When zK fanboys say "one lobby" they mean: To put zeroK on steam it needs one very good lobby-client.
9 Often they act as if such very good lobby-client already exists. This believe got zeroK on steam greenlit. (but not any further because just believing was not enough)
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11 What I mean is the original spring model: One lobby-server, with as many lobby-clients as peoplers want to develop - with no lobby-client being artifically castrated to only work with specifique games. (= dickmove)
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13 [quote]Then why you need learn about networking? Why not start learn how engine works and try add that features?[/quote]because engine changes are not nessecary for trains.