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Mobility vs. porc is a sliding scale that is adjusted based on the amount of free space and potential expansion on the map, and the power of the armies on each side.
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Mobility vs. porc is a sliding scale that is adjusted based on the amount of free space and potential expansion on the map, and the power of the armies on each side.
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2 |
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What this means is that:
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What this means is that:
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- On small maps porc will happen.
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- On small maps porc will happen.
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- On maps with chokes porc will happen
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- On maps with chokes porc will happen
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- When there are lots of players on each team porc will happen very early in the game
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- When there are lots of players on each team porc will happen very early in the game
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and that
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and that
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- on large open maps porcing players will die slow
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- on large open maps porcing players will die slow
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- on maps where opponents can see your porc and expand aggressively in response, porcing players will die slow
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- on maps where opponents can see your porc and expand aggressively in response, porcing players will die slow
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- in 1v1 porc may happen, but usually not to the exclusion of raids
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- in 1v1 porc may happen, but usually not to the exclusion of raids
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Other things to think about:
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Other things to think about:
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[spoiler]
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People that don't have the APM to manage their units often rely more on porc just to make the game easier
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People that don't have the APM to manage their units often rely more on porc just to make the game easier
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- low elo has more porc
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- low elo has more porc
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Particular factories require the use of 'neutral' options such as static to cover weaknesses
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Particular factories require the use of 'neutral' options such as static to cover weaknesses
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- HT factory often needs more light defenses
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- HT factory often needs more light defenses
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- Spider factory often relies on weaver building lotus to kills venom-stunned targets
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- Spider factory often relies on weaver building lotus to kills venom-stunned targets
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- Jumpjet usually needs more statics to reliably make use of their powerful constructors and units
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- Jumpjet usually needs more statics to reliably make use of their powerful constructors and units
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Particular factories have weaknesses to specific statics:
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Particular factories have weaknesses to specific statics:
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- 2x defender kills a pyro
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- 2x defender kills a pyro
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- 2x defender kills three glaives
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- 2x defender kills three glaives
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- 1x defender kills swift
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- 1x defender kills swift
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- duck and dagger have difficulty attacking into lotus
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- duck and dagger have difficulty attacking into lotus
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A big part of playing higher level games is eating other people's early porc with your commander and counter-porc
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A big part of playing higher level games is eating other people's early porc with your commander and counter-porc
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- if one person starts building central defenders, the opposing commander often assaults while building lotus in order to counter, which while looking like a silly porc war, is a way to punish aggressive porc reliably.
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- if one person starts building central defenders, the opposing commander often assaults while building lotus in order to counter, which while looking like a silly porc war, is a way to punish aggressive porc reliably.
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33 |
If
you
want
to
beat
porc
in
1v1,
learn
to
play
with
radar
and
raiders
instead
of
porc.
This
will
facilitate
a
greater
rate
of
expansion
which
you
can
then
use
to
take
the
mid-late
game
off
any
overly
porcing
player.
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33 |
If
you
want
to
beat
porc
in
1v1,
learn
to
play
with
radar
and
raiders
instead
of
porc.
This
will
facilitate
a
greater
rate
of
expansion
which
you
can
then
use
to
take
the
mid-late
game
off
any
overly
porcing
player.
[/spoiler]
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