1 |
Main
problem
with
bantha
AI
is
its
dancing
around
and
moving
away
from
front.
And
other
problem
is
that
its
big
lasor
didn't
target
where
i
order.
Of
course
bantha
is
like
skirmisher
but
why
i
need
10k
skirmisher
with
big
lasor
gun
who
reload
in
10
sec
and
shooting
at
radar
dots?
And
with
two
powerfull
close
range
stun
guns
plus
emp
missiles.
Bantha
as
skirmiser
is
shit
and
leave
10k
metal
in
front
just
'skirmish'
is
awesome
stupidy
if
its
not
metal
map.
In
all
games
bantha
is
used
as
assault
unit
with
heavy
support
ability
-
antiheavy
lasor
gun,
close
comabt
stun
guns
and
longer
range
stun
missiles.
Nobody
play
with
it
like
skirmisher.
So
i
think
that
AI
by
default
is
useless
for
bantha.
Except
for
low
skill
players
who
just
leave
it
to
stay
somwhere.
.
|
1 |
Main
problem
with
bantha
AI
is
its
dancing
around
and
moving
away
from
front.
And
other
problem
is
that
its
big
lasor
didn't
target
where
i
order.
Of
course
bantha
is
like
skirmisher
but
why
i
need
10k
skirmisher
with
big
lasor
gun
who
reload
in
10
sec
and
shooting
at
radar
dots?
And
with
two
powerfull
close
range
stun
guns
plus
emp
missiles.
Bantha
as
skirmiser
is
shit
and
leave
10k
metal
in
front
just
'skirmish'
is
awesome
stupidy
if
its
not
metal
map.
In
all
games
bantha
is
used
as
assault
unit
with
heavy
support
ability
-
antiheavy
lasor
gun,
close
comabt
stun
guns
and
longer
range
stun
missiles.
Nobody
play
with
it
like
skirmisher.
So
i
think
that
AI
by
default
is
useless
for
bantha.
Except
for
low
skill
players
who
just
leave
it
to
stay
somewhere.
.
|